IJCT's Forum Posts

  • thanks! i ll try to do it by the 2 methods :)

  • Hello everyone!

    Well, i recently saw a lot of games using this style of interface but i dont really know how to get a interface that always stays in the corners of the screen, the only interface i know how to do is a layer with parallax in 0,0 but i know that there is a way to do this:

    (red dots are the interface)

    <img src="http://i.imgur.com/cYluegp.png" border="0" />

    Does someone know how to do that?

  • we are using the asm.js physics and its work pretty good in crosswalk but we dont have a balance number of fps yet.

  • thats a good idea, we are using the new physics and someone told us to not to use the cocoonjs physics because ashley lost contact with ludei and they arent working with C2 anymore (or something like that), we had increase the perfomance with the physics to gain +10 fps in the game but we keep having spikes of framerate.

    something that we did to get a better perfomance was to dissable collisions when the objects arent in use.

  • its a physics, we are doing the best we can to get a good perfomance reading a lot of tutorials but that take us a lot of time, here are some pics of my game:

    dlifo.blogspot.com/2014/01/dlifo-imagenes.html

    we cant show any video until the game gets fully polished.

    hope you like it.

  • yeah i understand but what im trying to say its that we cant just wait for the new super ultra smarth phones to start publishing our games.

  • and if they do it will be angry birds...

    just remember why angry birds its the king in mobile games.

    thats what im telling, remember that everyone dont have a super smarth phone, how the c2 users are going to compete againts games like Angry Birds? who runs in every device withouth low frame rate.

    and if we keep waiting there will be more games in the stores, games in 3D with ps3/xbox360 graphics, how games that sounds good now are going to sound good in the future?

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  • Ashley

    thx i ll send you the capx, for accident i send the capx before to the support email because i didnt find any way to send it to you.

    russpuppy

    of course! its help us a lot.

  • im not judging old phones and new phones based on C2 performance, im telling that its very hard to get a good perfomance in a mobile phone with a C2 game and only the new devices can handle those games.

    ashley i would like to send you our Capx to see if you can help us cause we wont like to translate our project to a new engine, we already make a test in unity and runs very smoothly but we would like to keep working with construct2, from where i can send you the capx? any email special email?

  • Everything said here is based in my opinion, so please don't take it as if it was the absolute truth.

    Hello everyone, well...its been a year since i started using construct2 as a game engine, i have to say that its an awesome game engine! its pretty easy to make a good game and i love how it works!

    I fully recommend construct2 to people who are starting in the game industry and want to create a awesome 2d game for a computer but unfortunately the problems come when you are trying to do a mobile game,and the problems are really important cause its about perfomance,

    i know that theres a lot of companies and people working in html5 games perfomance and you can use Cocoonjs or Crosswalk to improve the perfomance.

    In serious talk, for the moment we unfortunately cant develop a fully html5 game with construct2, My team and i are working to create a fully complete mobile game using construct2 but with the low perfomance We have reached doing a lot of work in the perfomance during 1 year of development we cant run a smoothly game in even 30 fps in a normal phone, of course one of those new smarthphones can run a construct2 game in perfect framerate of 60fps but the problem its that Not everyone have one of the last smarthphones and thats a really important problem, how WILL good games from construct2 users compete in the market againts apps that can run smoothly in any phone? of course i love construct2 but we have to face the problem, html5 isn't YET a fully engine to create a mobile game and the only way we can keep working in our project its to grab all the capx and hire someone who knows Unity3D and translate our game and thats not what we wanted to do, we would like to keep the work using construct2 but i ll have to face it too, we will never going to have a perfomance problem using such engine as Unity3D.

    I expect that in a near future (hopefully this year) we can run smoothly a construct2 app so we can make awesome games using this awesome tool.

    <img src="http://s2.subirimagenes.com/imagen/previo/thump_8778494algun-dia.png" border="0" />

    i also hope one day this option will be updated!

    cheers!

  • when i export my construct 2 project by crosswalk (android export option) and i see it inside the intel XDK, this is what appear to me:

    4.bp.blogspot.com/-NBrCXVq69XY/UsUGYwEaMVI/AAAAAAAACLY/B28c-5AYHxI/s1600/error01.png

    1.bp.blogspot.com/-GqSfdGz2aH0/UsUGZI4VNWI/AAAAAAAACLU/YxoOTipbgxM/s1600/error02.png

  • what its exactyl what you need?

  • no, i just change to XDK, we are keeping the testing to see what export method its the best way to get a .apk

  • Hello everyone, i took 1 day that i got freetime to enjoy making a little game, its a concept game.

    if people like the game i will make updates with more levels and fix a lot of things.

    hope you like it

    scirra.com/arcade/puzzle/11580/elf-in-lava

    How long it will take? :) its look awesome :D