IGDev's Forum Posts

  • I try but with no good result

    thats my progress using your example

    https://dl.dropboxusercontent.com/u/447 ... uests.capx

    I chose to change between which quest is displayed. You can display all quests in one text object if you really want.

  • thanks for your initiative in your example its possible to display all quest in a row ?

  • i know this action, when you use 'set' you change whole existed content not update.

    If you have right i must see example to understand this

  • You can receve first and third or second and third quest, order of given quest is Your choice

    Each quest will have own variable,

    How it should work:

    Append random quest and Display in text object (number 0 is global variable of the quest)

    Quest 1:0/6 killed objects

    Quest 2: 0/200 picked pieces of wood

    Quest 3: 0/500 gain first 500 xp

    Ashley its possible to add action 'refresh existed text' to update typed global variables ?

    I don't know anything about the game. Can you receive all quests at once? You would probably need a global variable for each quest, an amount of gold, wood and enemies. You update the text based on which quest you want to show or which one you are currently on. You could set up a variable for currentquest, if it is 1 then show the enemies quest, if it is 2 then update text for the gold quest. Depends how your game works and how the quests are viewed.

  • i try this but its not good solution when you have more quests

    1kill 5 enemies

    2store 250 gold

    3 receive 50 wood pieces

    if this is in one text object, you cannot use every tick condition

    will be great to update existed text...

  • your text should print a variable instead of just a text

    please give me example

  • On enemy killed > append text to quest journal

    i think about that but when i create quest store 250 piece of wood

    each piece i should append in juornal? Must be better solution

  • Dificult to explain but i try

    I have one text object 'quest juornal'

    and few global variables

    -killed

    -picked gold

    When player receive quest to kill 5 creatures i make event

    trigger once append text to quest juornal

    'killed creatures' & killed

    now when i kill each enemy i add 1 to 'killed' but text dont change

    now i need refresh existed text to update counter

    how do that?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Thanks Ashley

    rexrainbow can you fix this plugin ?

  • glerikud

    i have this error on r240 only

    Ashley can you fix this issue?

  • /I have another error opening other project:

    https://www.dropbox.com/s/w1kbro3ul2g5r ... 2.png?dl=0

  • IGDev

    Hi,

    You have to use Ajax Plugin + server + php&SQL.

    Good luck

    Firebase or backendless is good for that?

  • Other players where? You probably have to store this information on a server somewhere if other users are meant to access it.

    For example when i upload this project on scirra arcade, every user can add only one point to score by clicking.

    If you add own point button are disabled for you forever

  • bump

  • Im wondering where start to make simple app

    You run app and you see button

    and score text

    ONE USER CAN ADD ONE POINT to score ONLY

    Other players opening this same project see stored score

    and can add once one point