IanKennedy484's Forum Posts

  • Hey I was having a similar problem! What dimensions are the layouts in your project?? If you are using a window size that is not compatible with the ad banners, they will not show up. When I was dealing with this problem I alsochanged the name of the 3rd Party Plugin I was having to "Admob Ads". I dont kow if that is important but better to follow Scirra instructions to the dot. I found when I ran a window size(not layout size but window size) of 680, 360 i didn't get any ads AT ALL. It is important to note that I have used the plugin seamlessly before this app I was working on. Anyway after some testing I guessed that maybe the resolution is not supported or the plugin just simply doesn't like other resolutions, even though my app was scaling. So I changed my window size to 1280, 720 or vice versa and the ads worked again =)!!! Check out my Tutorial !!! It will help you get every single step!!

    https://www.scirra.com/tutorials/1386/u ... -crosswalk

  • I am using a text box in my native mobile game. When I click on the text box the layout minimizes. How do I get the keyboard to overlap?

  • I know that is an option but will they update the arcade eventually?

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  • Hopefully Soon!

  • Okay Thanks!

  • How do I prompt for the input in Construct 2?

  • Thanks so much I will try it!

  • Now that Cordova is the most recommended export tool how do I prompt for text? Like ejecta or the old cocoonjs prompt?

  • When will I be able to export to scirra arcade again? Can someone share the link the version of construct 2 in which I can export to arcade?

  • I have been using cocoonjs export and the Ludei cloud compiler to publish my apps. The system was limited but easy to use. One aspect I did not like was the requirement to go through Mopub instead of using admob directly. Also cocoonjs is now deprecated. I am moving to phone gap now. How do I prompt for text for android phones now? Ejecta has a feature but what if I want to export with phonegap for android and ios using phonegap. I need a text prompt without making a separate layout full of buttons for each letter

  • When can I export to the Scirra Arcade again?!

  • hey bud I contacted Ludei and they said that the only way to do it is to compile it as a project and then install the apk. very in efficient. I wish the CocoonJS launcher just stretched it. I can't get a true judgement on my fps

  • I have uploaded my .zip file properly to a file share and I have successfully launched my HTML application in the Cocoon JS mobile application. The only problem is that the game graphics do not stretch to fit my whole screen. There is a significant amount of space below the game. How do I set my cocoon options so that the html 5 game stretches. I used Construct 2 to construct my HTML 5 game.