Husui's Forum Posts

  • OddConfection

    Damn, thanks alot for your help now im one step closer to making my game come true.

    Thanks a million.

  • Sorry for ressurecting this thread. I followed OddConfection instructions and managed to display the numbers how i wanted them as well except for the numbers between 1Million and 10 Million.

    I would like to be able to display for example 1 million and 200 thousand as 1.2 M until it reaches 10 million, but i don´t seem to able to do that.

    Would anyone be kind enough to teach me?

    Thanks in advance.

  • Great! That´s really good news! Thanks alot for the answer.

  • Really? Its really that easy?

    I just have to add restore purchases on the IAP plugin in construct 2 and the user will get back the IAP he purchased even if he unnistalled the game?

  • Hey guys i have been searching alot on the forum about this but i cant get a definitive answer. I´m close to finishing my game and i want to be able to introduce API on the game, however i would also like to able to save the purchases and the progress inside the game the user has made in case for example the user unnistalls the game and installs it again or in case the they change phones or even want to play the game on a different device.

    Is there anyway i can achieve this? I i just use LocalStorage to save the progress of the game, all progress is lost if the user unnistalls the game right?

    I have been looking into the plugin Google Play Services and i know Google uses Google Cloud.

    By using this plugin is it possible to achieve this?

    Heres the link:

    https://developers.google.com/games/ser ... quickstart

    If not, i am very much open to any suggestions in how to be able to save not only the progress of the game outside of the user device as well as any purchases they have made.

    Thanks alot for any answers.

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  • Ok i got it finally jeez thanks for the help im gonna post the capx in case anyone has any difficulty with this as well-

    Thanks alot again for the help.

    This was nothing more than me not understanding english.

    Capx:

    https://www.dropbox.com/s/jhgtcvzjw3z3h ... .capx?dl=0

    Btw how do i make this thread solved?

  • So i would have to set up an even like so?

    On start of Layout- Set Touch.x to Touch

    Is that what you mean?

  • Anyone?

    Could really use some help.

    Sorry for bumping the thread.

  • Hi guys i have been trying to simulate swipe effect to use it on a menu for my project.

    So far i have had success in stimulating the effect of swiping to the right in order to make my objects change position but i can´t seem to make my objects return to their original position by swiping the screen to the left.

    I can´t seem to understand where im going wrong in my events, would appreciate some help.

    Here´s the Capx:

    https://www.dropbox.com/s/jhgtcvzjw3z3h ... .capx?dl=0

    Thanks in advance!

  • I'm not really sure what you're asking, how can I make artwork without being an artist? You can buy premade artwork I guess, there is some in the store on here. You could make a nice particle effect using particles in C2. To make that exact animation though it looks to be a sprite animation that someone will draw. It's possible you could do something similar by making your own workaround movie by adjusting the opacity of a sprite or by using the fade in/out behaviour but the original animation is very detailed and made by an artist.

    Yea what i was asking was could i make something similar using c2 features. I know about particle effects and i have used them alredy, not sure though if i can imitate this effect using that, i´m gonna have to try.

    Regardless of it, i cant figure out how to do it i guess i´m gonna have to make a sprite sheet and try to imitate that effect the best i can.

    Thanks for the answers!

  • Is there no other way? Im not really a good artist...

  • Damn your code is so much more simple and organized than mine, haha, i still have much to learn.

    Thanks alot youre a lifesaver!!

  • Thanks for the awesome answer blackhornet. Everything seems fine with the logic behind it. However after seeing how it works i noticed that the rotation of the angle is not fit for what i wanted to do. I must apologize for this as i made this topic without expressing myself correctly.

    I realized that i what i wanted was for the sprite not to reverse to its original angle but to continue to "rotate" until it reached its original position.

    I modified the capx to do this effect, however i required 2 litetween behaviours( don´t think this is optimal) and on top of that it when i touch the sprite a 2nd time the litetween doesnt go off but requires a 3rd touch to fire.

    If you could help me out to understand where i failed i would be greatly appreciated

    Also sorry once again for not expressing myself correctly on the first time.

    Capx:

    https://www.dropbox.com/s/lee1fo7uzcmxl ... .capx?dl=0

  • Hi Guys.

    So i have been working around with the litetween behaviour for a while now and its an awesome plugin.

    However while trying to create an effect for a menu with it i´ve run into an issue and i can´t seem to figure out how to solve it.

    Basically whenever i reverse the tween my sprite kinda "shakes" a little and it kinda bothers me.

    If someone can see the capx and maybe understand why i would be greatly appreciated.

    Also i have been trying to use the pin behaviour for a while now and i cant seem to make it work so i have been forced to make the behaviour manually.

    Maybe i just dont understand how to use it, so if someone could check the capx and tell me how to use it i would also appreciate.

    Thanks in advance!

    Capx:

    https://www.dropbox.com/s/plwdbxse5isnh ... .capx?dl=0

  • Hi guys i would like to implement this effect of leveling up on a project i´m working on, but i have no idea how.

    Any ideas?

    Help would be greatly appreciated.

    The level up effect occurs at the minute 2:37 of the video.

    Subscribe to Construct videos now

    Thanks!