HR78's Forum Posts

  • Good graphic and well presented.

    Just one thing: the layer full of stars shouldn' t be beyond the layers with planets (nearest)?

    Good work.

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  • Talking about old-style adventure games, have you ever played "5 days a stranger"?

    I really liked, with a good plot, very scary notwithstanding the simple graphic.

    It could give some ideas or "tricks" to make suspense (or real fear if needed!).

  • I haven' t understood anything of the gameplay but it' s really beautiful to see, very "professional made" looking.

    And, the music style is perfect for the "Tron-like" graphics.

  • Very beautiful the baloon that "grow" when the writing appears.

    Is the baloon a sprite wih the 9patch property?

  • If your "hype" for the game hasn' t passed yet, you could add some powerups arkanoid-style, let' s say 3-4 of them (bigger bat, adhesive bat, slower ball and so on).

    It depens on your motivation and patience, 'till now you made a good work.

  • Good work man, it bring back memories...

    (And, I remember a pair of years ago, when I tried my first Game Creation Tool, it was Adventure Game Studio...

    Now it' s great working on a Tool that can do the same thing, in addition to other hundreds and on all hardware platforms.)

  • Played, very professionally "polished" and presented.

  • I have bought a Pro license for Spriter when it was in discount, but until now I' ve never used that tool...

    It seems to me very tricky to use, at first glance.

  • .... Damn it's difficult...

    But ok this way!

  • Good animations, and I saw some video of the old version, also the one of the Ursa Boss...

    Great work really, but IT seems nearly IMPOSSIBLE to me...

    It is effectively difficult or am I simply becoming too old?

  • Congratulations for your skills, I' m a total zero in drawing (I had to use only public domain assets for my wannabe-game).

  • Drawn by yourself?

  • Beautiful... AHEM - ribbon.

  • Catchy!

  • This second pic is REEEEEALLY better than the first.

    Continue this way.