I'm having trouble with a Doodle Jump-like game.
My character jumps on platforms and the camera follows the Y of the character.
My problem is: When it jumps over a certain Y a random cloud is created, but when it overpass the layout the UI elements doesn't follow the player position, so they stay static on the starting position (the Y on wich they are placed on the layout).
How do I set a static position on the screen for the UI?
Thanks in advance,
Antonio