HerrVonClaussen's Forum Posts

  • I have looked through about a dozen tutorials on publishing through HTML and Dropbox, and none of them work (no, Scirra Arcade doesn't work). I am using the Free Version.

    Am i going to have to get my own website to do this?

    korbaach Thanks! works like a charm! enjoy my Super Special Awesome Alpha platformer!

    neoknightalpha01.bitballoon.com

  • REALLY nice! I gotta step up my Platformers then... Btw who did the music, and in what program?

  • Works like a charm! Thanks guys!

    Here's the setup for everyone's future reference

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  • QUESTION ANSWERED (thanks!)

    I am creating a Top Down Shooter and I have 4 doors that are opened by individual switches. I need for each switch to open a specific door. I attempted to have the switches compare their own variables to that of the doors, but all of the doors just opened at the same time.

    I didn't want to create 4 individual doors and 4 individual switches, but until somebody gives me a better idea, that's what I am doing

    NOTE: The doors FUNCTION properly, I just need to get the BUTTONS working properly

    This is the layout, the doors are the tiny gray strips between the black lines

  • Is there any way around this issue? i was using the parallaxing to make my game look nicer, but it was preventing the character from shooting (a vital element of the platform shooter)

    [EDIT] i found out that the character IS SHOOTING, but the bullet spawns very far away from the character once it moves. ill make a crude diagram here

    Player = O

    bullet = >

    Player Shooting, Bullet on top = (>)

    _ _(>)_ _ _ _ _ Normally the bullet spawns from right on top of the character

    _ _ _ O_ _ > _ but moving a short distance makes the spawning point of the bullet way off