HeroBiX's Forum Posts

  • Wow, we've got some talented folks here! Can't wait to see more of everybody's work.

    I'm an animator by (hopeful) trade, but here's some digital painting stuff. I'd like to get into pixel art soon, too.

    Love the dark art you have, a bit twisted and interesting =) love to see your pixel art =)

  • I'm not really sure. She goes between 3 different buildings. The only one I meet her at is the one across from the Scientology and next to academy Duelo.

    I would love to join, but I'm busy trying to finish a prior project. I hope you find the guy your looking for. Crummy to miss out an opportunity to work with locals :D, but maybe the future when you need to expand to more than 1 developer and I'm more free.

    I was only noticing the low rep because every so often some one comes onto the site for programmers for C++, ObjC so on.

    Well i never. Imagine that there are students at VFS using C2. Sorta cool :D. You know Scirra held a London meet for C2 users. Besides VFS I've come across a few other Vancouver region developers. Although I can't remember there names.Maybe some point we should hold a meet up :D

    Thats a bumer, hope your other projects goes well =) Feels like a wrong place to look for C++ and ObjC programmers oO

    On the Game Design campus they are using Construct 2 now in their HTML5 class and thats how I heard about it, was sneaking around in the Game Desing Campus =)

    (Edit)

    Since my rep is low, can you send me a private message and lets continue talking there =)

  • Been all over the place with engines, I was first going for Unity, the school has classes about Unity and a lot of the people I know can use Unity. Then I got introduced to Construct 2 from one of the instructors from Game Design. I liked it and I had a friend told me: Go Construct 2. Meaning, there are better engine suited for Point & Click games, but with construct 2, I have support both from school, a great forum and friends who has been using it.

  • I always like to see what people around the forum is listening to at the moment

    I'm listening to Abeny Park - Throw them overboard =)

  • POiSE: Asteroid Belt (Construct 2)

    M&G (Construct Classic)

    <img src="http://cs322927.vk.me/v322927481/1b71/io7kJRZsY4I.jpg" border="0" />

    <img src="http://cs322927.vk.me/v322927481/1b7a/kTq7fZXQd70.jpg" border="0" />

    steampunk game, looks amazing! =) is it finished? whats the status on it?

  • WOW! that's awesome! then I might have meet her, which building does she usually take care off?

    I'm looking at using Construct 2 as an engine, I have start putting things together myself and realize it takes up a lot of time and I rather put that time on promoting the game and telling people that it's coming up

    if the programer wants to work on a different engine, it's fine to do so, but only for the next 1 or 2 weeks, else I have done to far into programming it myself in Construct 2 so we would lose a lot of time

    hope my answer is clear =)

    (Edit)

    Forgot, yes, I know my rep is low, I recently joined the forum, since before I found most of the answers around when searching for it.

    I have a website: herobix.com if you and other people want to check out what I have done before in producing and other project I worked on

  • Thank you good sir =)

    I will try it out tonight and see what magic you have done on it! =)

    (edit)

    I had to try it out before I left for work, probably going be a bit late... anyhow... it works great! thanks a lot for helping me out! =) <img src="smileys/smiley32.gif" border="0" align="middle" />

  • Hello everyone =)

    I'm almost done with my Vancouver Film School education and I'm going to create a 2D Point & Click adventure game. My goal in life is to become a successful producer and create great IP for people to enjoy.

    The core game idea is that you have lost your partner and you begin your quest to find him/her/it and to your help you have glitch, which is a "bug" inside the game, who will help you through out the game or just annoying you, since you lost your partner. This happens in a kingdom where the mad king is ruling, every good game needs a mad king, everyone knows that... or... anyhow.

    I need someone to help me out to program this game, it's including getting all the mechanics to work with user stories. Implement animation, objects and also sound, sound is more or less 50% of the game.

    The team so far is 2-3 animators, 2 Designers, 1 composer and 1 sound designer.

    Should also mention that this is a free gig, but if everything goes well, this demo will be used as a proof of concept and will gather money from investors to make the complete game and you who help out with the demo will be asked first to join the team.

    It might be possible to get something in return, talking about some money and the personal version, if not having it already.

    If you are interested, please PM me

    Here is a small concept art for the game:

    <img src="https://dl.dropboxusercontent.com/u/57001596/bg_players_home_720.jpg" border="0" />

  • Here is me myself and I =)

    <img src="http://herobix.com/pictures/ego_home.jpg" border="0" />

  • Hello =)

    My name is Dennis HeroBiX, I'm currently a student at VFS and going to make a 2D Point & Click Adventure game for my final project =)

    Seems like a great forum and great to meet you guys =)

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  • if you use Mac, I would suggest garage band, otherwise use Audacity, which is free to use, but you need to get your own samples to play with. audacity.sourceforge.net

  • Hello, been trying out Construct 2 for a while, a great program and there is a lot of information on the forum. I have staggered my way through, don't have much knowledge in programing.

    Now I'm stuck and I don't know what to do, I'm where my way splits up

    I'm using Pathfinding, but it takes a second for it to start moving, not even with a complicated path system. Is there a way to get ride of it? or should I go with something else?

    Because, with the path finding I have so it can move around in the room, I have put solids where the player is not allowed to go. If you click on the black space, the animation keeps going, even when stopping, and I want him to stop, both path finding and the walk animation. This part might not be valid if there is another way to make the character walk around obstacles

    hope I make myself clear =) I also provided the file of dooooom

    dl.dropboxusercontent.com/u/57001596/TheBlueCode_0.03_Single.capx

  • I had this exact same issue! I originally tried it the same way as you and got errors. Then someone recommended that I try using anglediff instead, and for reasons unknown to me that worked while comparing angles normally did not. I did this:

    First, add a variable to whatever is moving called 'Angle Tracker' or the like. Make it update every tick to that object's Bullet Angle of Motion.

    -For each + Bullet Speed 0 (inverted):

    -anglefiff(Object.AngleTracker,0) < 45: Set animation to 'right'

    -anglefiff(Object.AngleTracker,90) < 45: Set animation to 'down'

    -anglefiff(Object.AngleTracker,180) < 45: Set animation to 'left'

    -anglefiff(Object.AngleTracker,270) < 45: Set animation to 'up'

    -Object Bullet Speed = 0: Set animation frame to 0.

    And there you have it! Hope that helps.

    Hello Tobye,

    I'm new to construct and have no experience in it what so ever, can you please tell me how you got animation working with bullet, I made so the character follow where I click with the mouse.

    I tried calling "Player.bullet.AngleOfMotion = 180 tehn set direction to "up"

    also tried player-angle < 90 = set direction to "left"

    can you please aim me forward the right direction

    here is my file:

    dl.dropboxusercontent.com/u/57001596/test.zip

    My goal is where I left click, the player will go and play the right animation for it