I just started and already got lagging. Nothing special in my code, but i believe it is because of multiple collisions. I do not know. Look at it
It starts lagging when the bullet collides with the object.
My layout 1708, 4000 is almost empty. I have 3 boxes (2 kinds) , 2 bullets, sprite, ground 2185, 250
I even cannot understand why it counts 111 objects when I have in reality 10-15. I had about 80 objects, but I removed them in the past.
Testing with Chrome. Card: Mobile Intel 4 series chipset