Grimmy's Forum Posts

  • Mike, I am using Spriter in my project so could it be something to do with the latest Spriter Beta plugin?

    I have scml objects on the same layout that my AJAX call fails when that layout starts.

  • Okay. Thanks.

  • Hi, how exactly can I report a bug if my app uses plugins? If I remove the plugins the game wont even run correctly, so you won't even be able to reach the place where the issue happens?

    Is the only way to create a completely blank project with only the Ajax elements being called? Thanks

  • Yeah it works for me too most of the time but I was just wondering if this could be something that was known in the Beta because I never saw it in the stable version. (seems not) It only happens very occasionally so its pretty hard to repro.

    I'll dig further into my code and see if its a problem my end first.

    Cheers

  • Not a bug report of course but I'm occasionally (around 1 out of 10 times) getting a 404 error when trying to make an Ajax request on start of layout. I'm trying to fetch a local project.json file.

    I never had any issues with this in the stable version, so I'm just wondering if this is something that should be expected with the beta r228?

    [Construct 3] AJAX request to 'https://preview.construct.net/colours.json' (tag 'colours') failed: 404

    I did notice that I was running out of storage space in Chrome too so perhaps that could have something to do with it? Although this also happened in remote preview on a device.

    Thanks

    EDIT:I should also add that I put a line of code in to re-request the Json again should the error occur but every re-request following the first request would also fail.

  • Additionally On Animation FInished or Or On ANy Animation Finished don't ever seem to trigger??

    I actually just set my anim to play once at the start (loop false) and it just plays forever.

    Something broken?

  • Hi, I'm trying to get the position of a bounding box in my spine object. The bounding box in Spine is called "fuse_tip" but how can I get its position in C3?

    I tried: MySpineObject.SpineBBoxCenterX("fuse_tip","fuse_tip")

    It doesn't work but that's clearly because I don't understand why the function needs two arguments and what I should put in each one.

    CHeers

  • Parenting SVGs and attempting to retain their scales seems quite inconsistent with normal sprites. Does the scene graph work at all with SVGs? I seem to get some very odd results. (Positions/scales become offset.)

    COuld we not just have SVGs scale in the same way as normal sprites then everything would be perhaps more predictable?

  • For example I have a simple gradient graphic which fades gradually to transparent. Should this work? Currently it seems to import as a completely transparent image but I may be doing something else wrong.

    Cheers

  • I figured it out. I just give them instances variables , loop through the instances and only use Add Child on the ones that have the instance variables I want.

    Cheers

  • Using the new scene graph feature I am able to add objects as children by using 'Add Child'. However I have multiple instances of an object and I only want to add some of those instances as children.

    How can I do this?

    Cheers

  • Great. Thank You!

  • ..or am I limited to using standard web fonts?

    Cheers

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  • On PC my text input is working perfectly, but on my very slow ANdroid device with the same code I get some issues. Namely:

    • A layer which should appear before the on focus only appears 'sometimes'.
    • When the layer does appear it has the text input on it but as I type the letters are typed in reverse?!?
    • Sometimes the native keyboard overlaps the game scene and other times it resizes the game scene

    Like I said this only happens on ANdroid. PC runs perfectly and there is no code specific for mobile device.

    The Android runs very slowly but as far as I was aware even if its running slow everything should still stay in sync.

    Does anyone have any ideas or suggestions?

    Thanks

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