a quick example of what i mean
"space key down" sets animation to ground attack position: while space is held down
space + a is ground attack 1
space + s is ground attack 2
space + d is ground attack 3
on space released non of the ground attacks are possible unless space is down
A, S, and D are separate animations the string off of space which is "ground attack position"
problem is i cannot stop a s and d from starting those animations
and i only want them to be possible if space key is down while pressing a s or d