gillenew's Forum Posts

  • jamjamjamjam ♫

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Thank you armany

    jbconstruct82 I have not received your email

    Phew... this past month has been very busy, now I'm back to do some more personal works

  • New Inokan

  • Now available!

  • available again

  • >

    >

    I've enjoyed watching this game evolve. I really like that trail/movement effect.

    Would you be willing to give me a simple example of how that works? I've been looking for something similar, really like the multi-directional dash but I have yet to see a tutorial.

    Thank you

    Hey Rollendice

    I'll try to make a short tutorial showing how to make this type of dash, but the principle of it is fairly easy.

  • thank you mudmask and genejoke :3

    I really like the D&D universe, but of course, this image was just a joke, cause I intend to modify the monster to have my unique design, its more fun

  • Inokan trailer

  • Me and my friend Fred Oliveira decided to participate in this JAM with this game

    We dare say that this game is well intentioned <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    [History]

    Inokan awakens in a dimension known as Shadows Gnarled, with a mission to free the young souls of unholy intentions of the Lord of wandering shadows Deformibus Tenebris.

    [Controls]

    Arrows = Moves the character

    Z = Dodge, holding Arrow down + Z to falling down from platforms

    X = weak attack button

    C = Magic Attack

    ESC = Fullscreen

    [Used Programs]

    Construct2

    Photoshop CS6

    Cmaps

    Bfxr

    [Music credits]

    Title screen

    mvrasseli_guitars_0

    Composed by mvrasseli

    -------------------------------------------

    Gameplay

    Hail to Man at War.v7

    Composed by Alexander Naumov. Tri-Tachyon.

    -------------------------------------------

    Boss

    3HR.MT_.3

    Composed by Alexander Naumov. Tri-Tachyon.

    -------------------------------------------

    Ending

    Floating Paper Bags

    Composed by Jonathan Holston, or Human Antagonist

    please link to my soundcloud page in credits whatever you guys do. https://soundcloud.com/humanantagonist

    Creative Commons Attribution-ShareAlike

    http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=40452

  • > Smileh

    >

    >

    > I confess I had problem in time to add up the costs, and the problems were due to large fees and taxes that would have to pay.

    > I can say that 60% of the total value of the project was just to pay taxes from Kickstarter, Amazon, US Federal and Brazilian exchange rates. The 40% remaining, a small portion would also be designed to the rewards and ships for anywhere in the world.

    >

    Awesome. Thanks for the chart. One following question, what do you exactly have to pay taxes for the proyect. The taxes you pay are for the benefits you make, but if you're not making any income and you don't know how much the game is gonna earn you from sales if released what do you exactly pay taxes for?

    For example I do have to pay taxes every month for being self-employed in Spain, which is around 200 euro. Doesn't matter if I make money or not, just for the shake of it and depending if my bar/shop/whateverIhave makes more or less money I have to pay every 3 months.

    Again, sorry for my ignorance, just want to learn the bussisness side, since is as much important as the develeopment itself. And sorry for my english.

    well, let's say you need to pay tax to the US government, as the kickstarter is an american company, also need to pay a commission to the own kickstarter, a small fee to the Amazon, responsible for managing the money and the form of payment contributor, at the end I need to declare this money to come into my country, and then my brazilian government takes another slice of the cake.

  • Smileh

    I confess I had problem in time to add up the costs, and the problems were due to large fees and taxes that would have to pay.

    I can say that 60% of the total value of the project was just to pay taxes from Kickstarter, Amazon, US Federal and Brazilian exchange rates. The 40% remaining, a small portion would also be designed to the rewards and ships for anywhere in the world.