GenkiGenga's Forum Posts

  • Hey Epox, glad to hear about your progress and thanks for sharing the difficulties you've had.

    About the statistics side of it i have no idea! I hope you get it sorted out though.

    Got any plans for the next game?

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  • No worries, keep up the good work mate

  • Looking good Epox. As it stands now it does the job well.

    Couple of little things (if you were still intent on improving that is), perhaps you should change the title wording to "Whos knocking on the door" - instead of whos knocking the door.

    Also on the title I would present it as "Alpine crocodile in Whos knocking on the door".

    I would sit down and play this with my kids if I had them.

  • Ahh nice one ramones, your right. I kind of expected it to work the other way around! This will save me some trouble in the future for sure.

    Cheers.

  • I am mucking around with my UI elements and stumbled across a weird bug. If the speed of my object (with bullet behav) is 0 and I change speed through an event - then object will only move to the left or right. If you set the speed on the object itself though (from the properties panel) it will move at any angle you like.

    Maybe its by design i dont know, you just have to change the speed of the object itself from the properties menu to see what i mean.

    dl.dropbox.com/u/13312935/bulletmovement.capx

    The idea was that I was going to have UI elements sitting out of view and then slide them onto the interface by changing the speed from 0 to whatever. I can get around though by spawning the object (with its speed set) when I need it instead.

    Ive added another example, this time its with the "every X seconds" action instead of "On start of layout". It works on the second time it clicks over (still goes to the right first though).

  • Just to be clear, I was never talking about the software. The website you posted beatzmaker.co.cc comes up a dangerous website to browse. What I posted was done in the interests of the Scirra community and I honestly would feel irresponsible to edit them now.

    If it truly is a false positive then Im actually doing you a favour by mentioning it (because now you can clear it up with Trend Micro). Still, im a little over it at this point. If you contact a moderator he/she of course has my permission to remove my posts.

    Next time ill just look out for myself.

  • Thanks for the heads up Tulamide.

  • Weird huh?

    The antivirus company is called Trend Micro, on some pages you just get a warning but with this one its a confirmed warning.

    There is no link to give as it pops from my antivirus software. But im sure if you were to email them they would respond eventually.

    I was actually keen to take a look. It might be a false positive, but I would better be safe than sorry.

  • youtube.com/watch

    must hear for any sonic fan!

  • There is probably a lot of different methods, heres two I use though.

    First you use an invisible sprite that is bigger than your player sprite and then set its position to your player. Then you give your enemies commands that once they are "overlapping" the sprite that their speed will be reduced to 0, stopping them.

    Another way is with the distance checks. For example your condition could be; Distance(player.x, player.y, monster.x, monster.y < your desired distance you want them to stop. And then the action could be again to set the speed to 0.

    Just remember if you want them to start running again once you move away - then you need to tell them what to do as well. IE, invert the condition and set the speed to their regular speed again.

  • Fair enough Geo.

    I was beginning to think that I had upset you with my comment, which definately wasnt my intention. I hoped you'd see it as constructive criticism. I guess it all depends on what you consider as 'successful'.

  • Hey Tporter,

    Have you looked at using the "Is between angle" to play the right animation instead? That should cut a lot of the math work anyway :)

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  • "Trend Micro has confirmed that this website can transmit malicious software of has been involved in online scams or fraud".

    Just incase your browsing without protection. Amazingly some people still do.

  • Yeah so did I, brings back memories :)

    Despite my effort though I was never really able to get very far into it. As a kid it was super hard!

    The Starfox one really gets me (it was such a great game for its time). The Snes was an awesome console.