T games's Forum Posts

  • (Money inside the game)

    People, I wanted to make a shop in the

    My game, but it's all right, but it does not fit all the things I want to sell.

    Well could I say anything I can use to put more things together?

    Like pushing a button: Go to another page

    or

    Like a push of a button: there will be several visible things and some invisible

    Please tell me a way to put more things to sell

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • t-games

    Why are you posting everything in the 'Effects' section of the forum? That section is totally irrelevant to your posts.

    The section Headings are very clear and contain a description to help you determine which section is the best for your post.

    I've attempted to put your posts in what I consider the correct section, but please let me know if you feel otherwise.

    I'm sorry, I'm still new to the forum.

    Please could you help me as put in the right kind of type at the beginning is showing shaving construct 2 general etc then each name and a theme does not

    If you did not, I'm sorry.

  • > Hello, forum people

    >

    > I have a problem I am wanting to make 2 enemies with the same sprite plus each one with a different damage but not going there is how to do it so I am doing to save events because I have the free version

    >

    > Or it has to be two even sprites

    >

    > If you have a way to economize events and put several enemies with different speed damage please tell me

    >

    > I would be very happy

    >

    -Make an Instance variables (damage, speed,...) for your choice sprite.

    -Create multiples of your sprite in the layout.

    -On start of layout [or when sprites are created depending on if sprites are being restored in your game] set the damage and speed to random(your min, your max)

    -Every Tick | Set the sprite's damage to Self.Damage or something like that. Same applies for speed.

    thank you

  • t-games

    Why are you posting everything in the 'Effects' section of the forum? That section is totally irrelevant to your posts.

    The section Headings are very clear and contain a description to help you determine which section is the best for your post.

    I've attempted to put your posts in what I consider the correct section, but please let me know if you feel otherwise.

    I'm sorry, I'm still new to the forum.

    Please could you help me as put in the right kind of type at the beginning is showing shaving construct 2 general etc then each name and a theme does not

    If you did not, I'm sorry.

  • I'm sorry, I'm still new to the forum.

    Please could you help me as put in the right kind of type at the beginning is showing shaving construct 2 general etc then each name and a theme does not

    If you did not, I'm sorry.

  • do not know what to do, but I do not know what to do.

    400 dollars in the program

    Yes or no?

  • Hello, forum people

    I have a problem I am wanting to make 2 enemies with the same sprite plus each one with a different damage but not going there is how to do it so I am doing to save events because I have the free version

    Or it has to be two even sprites

    If you have a way to economize events and put several enemies with different speed damage please tell me

    I would be very happy

  • Thank you. Thank you. Thank you.

    Dude, it was perfect, thank you.

  • You can use the progress bar object.

    Sprites

    or even a sprite font.

    And any combination of those as well.

    The main thing, is to work with percentages. %. You level up at 100% experience. This allows the progress bar to remain the same size and show the same information. You can then use a percentage to determine where the progress bar should show.

    I made a VERY ROUGH capx to give an idea of what im talking about.

    in a real project I would probably have two separate sprites where one is hidden beneath and stretches to fill this way I am in control of the visuals completely and retain the accuracy of the built in progress bar.

    https://dl.dropboxusercontent.com/u/583 ... ample.capx

  • I like the more you have to use scripts because they are kind of better

    Or if you can not change the sliter bar

  • Hi guys, I'm trying to make an experiment bar

    That alemnte the limit to each e level

    example

    At level 1 it has to be 100 xp to win

    At level 2 it has to be 200 xp to win

    But when it does, the xp bar gets bigger at each level

    Has a way to make an xp bar like I want

  • Look at mine too much simpler but I'm making a new version very well done with more weapons and improved texture

    https://www.scirra.com/arcade/adventure ... ne-x-14080

  • I know how to make a very good weapons store without spending many events if that help can send an email to

  • It worked out just as I said.

  • ok