GameGuyIO's Forum Posts

  • Thanks! It's the location of my code that is the problem. Thanks to you, you helped me figure it out. I have multiple instances of text objects, so it was a little trickier!

    Thanks again!

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  • Okay, here goes...

    So my ratios are between 0-10, including fractional values (1.2, 4.3, etc.). I'm trying to make the whole numbers (ex. 2, 4) display as 2.0, 4.0. For the life of me, I can't figure it out. I've tried using float(), find(), tokencount(), modulus. It just won't work! Anyone?

    Thanks!

  • It worked perfectly. Thanks again!

  • I'll give that a try. Thank you for your reply!

  • I just can't figure this out. I'm trying to change individual time fields. I'm requiring the user to double-click on the time they want to change. I don't want them to be able to double-click on another time while the first time is being edited. The screenshot is the code that I have now. I've been playing around with this for awhile now with no success. I have deleted most of the other code to focus on this part because if I can't do this, I can't do the rest.

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  • Some issues I need help with... :-)

    Objective

    I have a dictionary that I would like to display the contents of and also edit the keys and values individually. The key is a time and the value is a ratio. Ex: 0930, 2.5

    Issues

    I can get the keys/values into text fields in columns using the "for each key" condition, BUT when I go edit an individual key or value, it updates all of the keys or values. So if I update a key, the text fields will update all the text fields for the keys. If I change the value text fields, all the value text fields will display the same value.

    There's no way that I know of to pinpoint just that one text field. I can't use "self." or anything that allows me to change just one item.

    I hope I'm making sense. I do not have anything to show what I have because I simply deleted this part to start over.

    Thanks for any help!!!!

  • Perfect! Worked. Thank you very much!

  • Hi!

    I have a input field (numeric). When the mobile device's numeric keypad (Android) comes up, I'd like to be able to capture the Go key to accept the input. Any ideas?

    Thanks!!

  • This is more of a suggestion for this forum to the developers. Please, I've searched through numerous posts in these forums and everytime I find a post with what I think could be an answer, I find that the .capx files are being hosted externally and are no longer available. Please offer a way that users can add their .capx files to the actual post so that it is available as long as the post is up.

    Thank you! :-)

  • Thank you! I was able to make it pile nicely by removing the Bound to Layout behavior and creating a floor.

  • When the "sand" object falls to the bottom, it bounces around until it lays flat at the bottom. I want it to fall into a pile. Can someone help me with this? I've included the c3p file.

    http://teach.land/testing.c3p

    I've changed all sorts of settings for both Physics and Platform. Nothing seems to work.