gamecrafter's Forum Posts

  • I played it on android,I just felt for a game that mostly relied on twitch reflexes,the controls were not comfortable to use with 2 hands because of the orientation of the mobile,It probably plays fine on a table,but mobile not so good.

  • Sorry for the late reply,any way that you can just explain your idea on my suggestions,Instead of me sharing the game

  • how do i share it in the message part.not sure what to do

  • Hello I'm currently making a pong game,and I have a few question that I'm hoping I can get some help with.

    How do I make the ball more accuracy when bouncing of the paddle,I watched the tutorials available but all have the same execution,i want the ball to bounce left if the ball bounces of the left side of the paddle and bounce right off the right side of the paddle,and straight if the ball bounce off the middle of the paddle.

    The other question is,the way I have the Ai paddle set up is not very intelligent,I have the 8 way movement set up and it follows the ball up and down,how do I make him faster to the ball.

    Any help would be much appreciated.

  • I just tried it out,love the graphics and sound effects,the controls a bit uncomfortable.

  • Check out that link,its a lazer tutorial from someone using contruct 2

    construct.net/en/tutorials/laser-tutorial-construct-23-2205

  • Yes I have flagged it already.

  • I posted a image showing you the app available for download,hopefully it will make others aware of the fake app!!

  • So I noticed contruct 3 has its own app in the android store,it looks exactly like the brower version,but it completely broken,you cannot do anything on it,you cannot load any saved projects from any source,you cannot test your game that you start to build,the demos give a white screen on start up,Google drive prevents you from signing in? What's the point in releasing a broken app? Oh one thing that does work is the intrusive ads.

  • Yes mine is very similar to that,i decided to make a tower defence game for my first game ever,and it's really challenging,but I'm watching every tutorial available and asking for help when I'm stuck,its starting to come together real nice,thanks again for your help,no doubt I'll need help on something else

  • Finally I figured it out,thanks so much for your help,its hard being a novice:)

  • Thanks for your reply,Can you please be more Pacific,I tried what your saying but cannot get it to work.

  • I have the build mode working by setting a variable in every tower with a variable call build,with the number set to 0,then on the tower I have the boolean variable set to inverted,then on left click I have set boolean to true that is selecting the tower,and I have the tower to move to mouseX and mouseY,that's all working fine and I have the towers placing good to,its just the issue with multiple mouse clicks is what I'm having trouble with,I'm not a advance user and I'm confused on how to solve it.is it possible to solve that without messing with the tower logic.just have another logic for the mouse clicks,but how?

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  • Thank you, i will try do that.

  • Hello everyone,can I please have some help on a issue I'm having,I created a tower defence game and im having an issue,if I click a turret to select it to be built,that turret then spawns and follows my mouse until I click and place the turret,how do I stop the mouse from clicking the same turret and spawning a second turret,that follows my mouse at the same time,I basically want my mouse to only be able to select one turret at any time,currently If i have enough cash i can select many towers and they all follow my mouse.