famekrafts's Forum Posts

  • A Huge 3D World Map with 11 regions added on Scirra Store. Use it for RPG/ Strategy types of game

  • Under Sea Platformer Map added on the Scirra store

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  • I am creating top down view maps and assets for putting up on scirra store, give me a list of items and I will probably try to add these in the pack.

  • New Space Ship asset online on Scirra Store

    Jonnie91 That will be a bit harsh as they are buying from scirra marketplace and not directly from us. Maybe Tom will have to think how exactly can that be done.

    Tom The link from the email was not working, the link from the forums is working.

    if they do not sell for say 3 months, what kind of changes are required other than price changes?

    The license looks good enough.

    Tom it is saying paste has been removed.

    I would say give them option to use in 2 commercial projects. That will be fair for the packs which are high in price say 25 pounds and above.

    shinkan That is a valid point. Instead of making a demo game in html5, make a water marked animation ( or simply record the demo game being played with camtasia or other software and upload with a water mark).

    I do not think someone will go for that much trouble to derive it out from an animated video. Simply do not give them the actual html 5 game demo.

    And this can be mentioned on the page where you upload demo urls, so others will follow similar process.

    Yes but then we have the option to enter the demo urls or not enter them.

    Tom just do not make it necessary, so that people can skip it if they want to, and you will not need to restrict it to categories.

    shinkan Never bother about what you are good at. I even give WIP files with my assets, so that people understand how I design them and also put up the videos on my online portfolio.

    It doesn't matter if you show these things, because you will keep making assets and other packs and by the time someone either tries to steal or come to your level of skill set, you will be way far ahead.

    Keep sharing that makes your clients appreciate your skill set.

    Animations and Audio are different story.

    Yes people will try to buy and put assets online on torrents and other sites, we just need to keep a tab for that and notify the store or the site to take them down, which can be done by just creating a google alerts of your pack names. As anybody uses same or similar names to upload on torrents, you will get an alert in your email.

    And even torrents should't bother us because people who don't want to pay go to these sites. Genuine buyers always buy and they will keep buying from you in future. Instead piracy can actually help make your/ brand name famous if your assets are really good.

    So according to me demo urls are really a nice way to give your clients even more than what they paid for.

    Tom Thanks. Today's updates look very promising and will help, especially the demo urls.

    Tom That is in the store item page. What if we want to go to that page through someone's profile and not directly through shop?

    That blue button should get added to profile Bio page as well with a thumbnail or icon of 2-3 assets.

    That will give some direct links to the store assets, when some is going through any members profile.I am just suggesting, if it is not a very time consuming process.

    Tom One Request: Once the store is completely ready, link all the members (who have assets in store) profile with the shop. That way it will be easier to browse through members assets on the store, by just clicking and going through their profile ( just 2-3 assets with a link to see all the assets).

    Other online stores are using something like this and it is very helpful to browse through some ones assets on store.

  • You guys need to understand, engines like Game Salad, Scirra and Game Maker are meant for those who cannot program ( like me who is good with design but not with programming).

    Most developers go with Unity because of its wide Platform reach and because they know coding and they can do any thing with it.

    Indie game developers like us are trying to make a name in market and starting with free games. They have very less info about coding and such event based engines are best to start out with.

    Hope Ashley can get more partners for coding in future and we can take Scirra to heights just like Unity.

  • The swamp pack is also up on the store, with these new packs:

    More coming soon.