Thanks all for the replies.
I attach the pic for the kind of life meter I want to make.
I think blending will do the trick.
I would like to know the best practice for game size for PC and Mobile Phone.
Currently I'm creating my first game. The size after exporting to HTML 5 is around 12MB. This is a very small game with 100event limit, but the size is 12 MB. I can't imagine how big it would be if I create games with amazing graphic and many objects like the pro. Maybe 300, 400MB? That would take "forever" to download. Isn't it?
Can Construct 2 use mask?
I would like to use it for life meter.
Yea, that works. Thanks
I want to give an extra life bonus each time a player has reach a score more than 100,000, 200,000 and so on. How to calculate this?
Ow great... This is new for me. Thank you for the replies
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Does circle behavior only exist in paid version?
Because in free version there is no circle behavior.
I get the picture. Thanks
ok got it. Thank you
Let's say I have 10 Sprites. I want them to be arranged in perfect circle with one and another. What should I do to achieve this?
So what happens if you touch Covjek?
The only thing, I can think of: There's something with the conditions that is not fulfilled when you touch Covjek.
add gravity? reduce friction?
I want to make some objects runs in a circle towards a center point, and if I move the center point, the objects follow it but still running in perfect circle.
How do I achieve this?
Simple, use timer.
event: on mouse left click
subevent: ammo>0 and subevent: on timer "ready",
action: something spawn bullet
subtract 1 from ammo
else: set timer "ready" 2.5 sec once
Thanks all for the replies. I see...global variables are also considered as an event