Edelplastic's Forum Posts

  • Thank you GeometriX,

    do you have a CAPX File from your Tutorial? I need this "Snap to Grid" for a Manager Game.

  • When this Plugin get a detailed Tutorial? Your Demos and CAPX Files are not very helpful.

    Not all Construct 2 Behaviors (specially Platform) do work in your Plugin..... for what we need a 3D Plugin, if no one know how to use it..?

  • No answer here? I need them too for a building game.

  • Thank you - i will test it.

  • How do I make a ingame Clock with Weekdays? I want to make a Game which need a ingame Clock (but no System Clock)

    Example:

    Monday - 22:30 >> When 23:59 is reached, the Clock should get back to 00:00 and the day have to change to Tuesday. The Player should can speed up the gametime per trigger.

    I need the InGame Clock for a builing game like SimCity or Rollercoaster Tycoon. I only know that i need some variables and Text-Objects - here i make one Text-Object for the Days -

    Every tick set Daytext to Day - Then i need Subevents for each Day (if it is Mon -> Set Day to Tuesday.. and so on for each day), but now i need another condition with the Daytime (if it is 00:00 set next day to) and for this i need the Clock.

  • Thank you - your method work for me.

  • I have another problem with my Breakout Game.

    I have setup a "Multiball" Powerup. The Ball are split and move when i collect them, but the new Ball does not have the same properties like the original Ball (it will spawn a normal ball)

    Example: I have a Fireball as original Ball -> i collect the "Splitball Powerup", but the new (second) Ball are a Normalball.

    These are my Actions. Do anyone see the False? And how i can limit the maximal Balls on Screen?

  • Are some new informations about play musicloop without pause? i´m also interested in this.

  • Joannesalfa: Thank you, the Plugin works perfect! Now the Problem is solved

    Sargas: I have use the standart Mouse Event "Set Cursor to None" to hide the Cursor (see the picture)

    And for move the Paddle i have use the Event : System Timescale ? 0 -> Paddle Set X to Mouse.X

  • Hello.

    I have a problem with a Breakout Game compiled for Node-Webkit. If i test my Game in Construct 2 (Node-Webkit + Resolution 1920x1080 + Innerscale Fullscreen) all works great, all works perfect. But if i compile the Game with the same options, i get a problem with the Screen borders. If i move my Mouse to the Edges of the Screen, the Mouse are shown and i can not control the Player-Paddle - if i move the mouse away from the Edges, i can move the Paddle.

    I have test it with all fullscreen options, but the problem with the screen borders are resists.

    (I have disable all options for the Node Webkit when i compile the Game // Single instance - window frame - resizable window - kiosk mode)

    Here you can Download the Game for testing. Please use ALT+F4 to exit the Game!

    dropbox.com/s/2gcwkui72v7dh68/BPM.zip

  • Yes you´re be right, thats a good idea. So i have more Parts, but i save much of resources... okay i will do it. If the problems are

    continue, i will come back ^^

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  • Okay... so -- do you know Super Mario Galaxy? Here Mario move above the Planet, but i want to make a game where "Mario" is movin in the Circle. I hope you understand now what i mean.

    Here a example on a draw:

    s1.directupload.net/images/140720/zjfur9jo.jpg

  • 19MB = Maybe the Music at the Mainscreen. The Collision Points are needed for the round thing, if there are to less collision points, the ball move not on the inner edges of the round thing (you know).

    Okay, how i can lower the collisionchecks? Or do you have a idea how i can make this concept (move inner the round thing) in other ways? Is here at the Forum a CAPX for some similar projects? I search for a Video to show you, what i want to make.

  • Sorry for my english, i´m from Germany <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy" />

    Here is the CAPX to view.

    dropbox.com/s/3ja3w6aftwgfyx2/BPM.rar

    If you start the CAPX, you see what i mean. The Ball is not in the middle of the Screen and it hanging on edges. To steer the Ball use the Left or Right Arrow on your Keyboard - Jump = Up-Arrow.

  • I get a Error at start of C2. I have copy this Plugin to Construct2\Construct2-Win64\exporters\html5\behaviors - it will not work, and i have copy it in the Plugin Folder, it won´t work also (Errormessages at any way).