DravenX's Forum Posts

  • A new character i am working on , still needs proper hands and feet though.

    <img src="http://dl.dropbox.com/u/7658043/vamp1.png" border="0" />

  • As you all know i have been busy creating some free sprite packs for you to download.I recieved a lot of e-mail from people wanting me to create tailor made sprite packs for there own projects.Some have given me fantastic donations for doing this.

    I would yust like to take the time and say Thank you Scirra ,for letting me post my sprite packs here and giving me the opportunity to actually make a living out of this. <img src="smileys/smiley1.gif" border="0" align="middle" />

    I was jobless for a while and seriously depressed ,but now i have a job again and can face the day without worries.I will still carry on posting free sprite packs here.

    Thank you Ashley,Tom and everyone here at Scirra

  • Dewaldt thanks.

    All the assets of this game will be available from the upcoming spritepack

    Which i will post at the end of march.

  • This tile editor seems to handle high res tiles.

    TileEd

  • -Im oldskool old lol 37

    -10 years programming experience C++,C#

    -I Am an artist for 21 years now

    -I have been here when it was only Classic Construct at Scirra

    -Construct 2 is good but still lacks a few things

    -Im still having too much fun with Classic Construct though

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  • It's a mix between angry birds and poopocalypse.It's only a concept game with one stage but you can ckeck it out.Made with Construct Classic.

    <img src="http://dl.dropbox.com/u/7658043/AngryPooBird.jpg" border="0">

    AngryPooBirdDownload

    The controls are as follows

    Hold Spacebar down = Fly up and down

    Left Mouse Button Down = Poo like a crazy bird

  • The transitions do cause crashes sometimes , I think it's some kind off memory leak.I always use a sprite that fades to the next layout.Just add the fade behavior to the sprite and when the fade is finished then go to next layout.

  • Sprites Pack 6

    Another edition of my free sprites pack collections ,Enjoy <img src="smileys/smiley1.gif" border="0" align="middle"> I am still working on the animated character sprites pack because i had to begin from scratch again.

    Download Spritespack 6

  • I restarted the router and ran new scans but no dice ,The signal is at 100% all the time because the psp and ps3 is right next to the pc ,So i do not think that it could be a weak signal though.

    Maybe windohnoItsXp is acting up again.If i use a wired connection for the ps3 then i have no problems getting on the net that way.Maybe i should crack and hack the living sh*t out of both and make them run windows mobile and windows 7 lol.

  • I have a problem with my wireless connections.Yesterday my psp and ps3 was working perfectly through wireless access.Now both of them are refusing to connect to my shared internet.Windows states that there's some kind of ip conflict which there isn't,I tried ipconfig/all and the ip adresses aren't conflicting as far as i can see.

    I have an old sitecom WL-607 router and i am using my old winxp home pc for that connection.Is there any way to get this setup running correctly again??.I tried most of the workarounds but i keep getting a dns error message on both systems.

    Does anybody know how to resolve this issue?.Any help would be most welcome.

  • For me Construct Classic is the best game maker app ever.I tried the others but they are way too bulky or slow.I made some seriously complicated apps and games with Construct Classic.The other game making apps takes forever to do the same stuff that Construct classic can do with just a few events.

    I had to scrap most of my projects which i did with the other apps because off script errors , incompatibility issues etc...Construct Classic is perfect for me because i don't do big projects and games although i am sure construct can do big projects if used correctly.

  • I have some bad news ,My latest sprites pack won't be availible until end of march due to a shoddy hard drive <img src="smileys/smiley19.gif" border="0" align="middle" /> But this time i am saving everything on a secure server.

  • tomshreds : no problem , Yes they are royalty free ,However sprites like the f1 cars and the herbie car are copyrighted by there respective owners.

    My next sprites pack will be finished by the end off Jan 2012.

  • Yes the tmp directory is in the directory where the exe files is located.Best way to secure files would be to create some sort of exe compressor when construct creates the exe file.And there should be an option to choose where to create the tmp file.

  • Ok i have been playing around with the plugin and it's a good idea but still has some security holes.The tmp file can still be accessed when the game is running.The next Security flaw is the password ,If i am desperate enough i can get your password very easily by examining the exe with another app.Create an exe game with this plugin and i will show you your password no matter how long or short it is.

    It's still a nice plugin though. <img src="smileys/smiley1.gif" border="0" align="middle" />