DoubleElite's Forum Posts

  • So what I need is for the ScrollTo plugin to act the same, but I want the camera to only go down so far. Let me explain.

    Example (How it should be)

    <img src="http://i.imgur.com/PotKX.png" border="0" />

    (How it ends up with the System's Scrolling feature)

    <img src="http://i.imgur.com/lPnER.png" border="0" />

    I want the it to still scroll and follow the player, including when he jumps, or even if he was to fall down below to a lower platform. I just want the camera to be limited to how much "freespace" is shown below the player. Can this be done?

  • I as well would like to see a tutorial, plus I would think it would be a good resource for others as well.

  • Yes, I actually just found this! Thanks for looking though. Glad to see that this option is there.

  • EDIT: I found out how to do this, you just right click in the blank space in the frame section. And there is an option to import.

    Sorry for the vague-ish title (character limit), let me explain;

    I would like to know if it's possible (if not, new feature please.) to import multiple images and have each separate image be there own frame. Instead of normally when you have to make a new frame for each image and then import one at a time. This would greatly increase animation productivity and I think would be a great feature if you can't already do that.

    Thanks for your time!

  • Well after installing the newest revision (R72 I believe) for 64bit, it works without crashing. Thanks again guys for all your help!

  • Alright, well don't worry about it guys, the 32bit works. Thanks anyways, most companies don't usually take the time to help everyone. I'm glad you guys aren't one of those. Keep up the great work!

  • another game in progress. i guess abt 90% complete.. with some bugs and missing sfx.. and problem with animations..zzz

    Chicken Bounce

    Do let know if you have any comments. :)

    oh yea i had problem making apk from html5 though. Followed the tutorial phonegap and stuff..but still get error in parsing package.. confuse on what to do...

    That was pretty fun, good job! If you don't mind me asking, how did you accomplish the "trail" behind the chicken? I've been trying to figure that out for a while now and can't seem to get it.

  • The 32bit programs works, so I'll just stick to using it. Is there a huge difference between how your program utilizes 32bit vs 64bit? I'm going to try to download the 64bit again, maybe something went wrong with the install.

    Thanks for your help Ashley!

  • Yes, that's exactly what I'm looking for. I'll let you know if I find a way.

  • Try doing the same but on the "Physics - rolling platform", I should've stated that in the OP. However I just tried it on the level you tested on it still crashes... I'm running the 64bit version(free) of C2. I'm about to upgrade when I get a chance, would there be a difference? Could that be why it's crashing?

    Upon further testing this happens on every level (new or old).

    EDIT: Updated topic with my revised issue. Please read.

  • Can you give us a better description or perhaps a screenshot so that we can better help you?

  • Is there a way to do this? I'm about to head out so I can't look it up. Could someone answer this for me?

    Thanks for your time!

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  • Problem Solved: Well after installing the newest revision (R72 I believe) for 64bit, it works without crashing. Thanks again guys for all your help!

    Old Topic Info;

    Revised Issue (Much bigger issue):

    So after some more testing, if I select more than one object and change properties of it (such as opacity, etc) the whole program crashes. This is pretty frustrating as I don't want to change these each for every object.

    I'm not sure if it has anything to do with the fact that I'm using the 64bit version of C2 or the fact that I'm still using the free version (about to upgrade).

    Old Topic:

    First off, I love the program, you guys are awesome!

    Bug - Whenever you select multiple physics objects and try to change the friction/density(haven't tried other properties) the program will crash. If you do each separate, it's fine.

    System Specs;

    Alienware Aurora

    Win 7 - 64bit

    NVIDIA GeForce GTX 590

    I7 CPU

    6GB Ram

    Thanks for reading.