Top left tile is zero and so on....
Or you can also use an idle animation when left or right arrow is not used
OP said time scale does not work.
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My eye will be on the counter 24/7 :p hahaha
You would also need to change the animations.
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Use TileToPosition system expression to spawn on a specific tile.
Do you want it to be spawned on colliding tile?
See this capx.When p is pressed,Game is paused.
When R is pressed,Game is resumed.
You would need a global variable for each number to check if the answer give adds up to correct amount
An Einstein (Programming version)
Naji
Mirroring is easier than manually setting the width.
He is right.Attach a capx and post.
It will give the angle(A value)
Does that work?(I have never used pause before)
If so,
Make a global variable called "Pause" initial value =0
When clicked on pause button,make it 1
If 1 AND clicked on pause button,make it 0
If "Pause"=1 ,Disable group
If "Pause"=0,Enable group
Perhaps put all the game events into a group,and disable it.Try!
Trigger once