Digitar's Forum Posts

  • Hello, I'm new here. I'll start with my oldies.

    <img src="http://fc01.deviantart.net/fs8/f/2006/351/b/c/Fayth_by_hellhunt.jpg" border="0" />

    <img src="http://fc08.deviantart.net/fs11/i/2006/248/7/c/W_I_P__Ginger_by_hellhunt.jpg" border="0" />

    <img src="http://fc03.deviantart.net/fs11/i/2006/253/8/e/Springs_of_Arden_by_hellhunt.jpg" border="0" />

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  • Ohh, thanks again! I'll try your suggestion out for the next.

    I tried this: .CAPX with the "Sine". Only thing missing now is the deceleration.

  • Thanks LittleStain! That's almost what I need. <img src="smileys/smiley32.gif" border="0" align="middle" />

    Now there should be some bounciness and the dragged object should move back to its original position as image point. The entire drag action should feel very elastic :)

    I'm not a programmer but trying to dig myself deeper into that.

    I made example file:

    dropbox.com/s/64zkshx5dd5zh7l/drag-test.capx

    Should I use now just physics or I need little extra behavior like Gravity (to add also new gravity point)?

  • Hi there!

    I have been around for few months now and decided to try C2 out for my children book app.

    I have been playing computer games all my life (well from around age 6) with the first DOS games like Suppalex and Digger. Nintendo games followed and soon some more serious PC games. But one of my faves is a Tolkien themed MUD game named MUME MUME. I tried also different MMOs: LOTRO, Rift, Tera and WOW. I really like Ubisoft's browser games and their graphics.

    I'm a good graphics maniac. I mean - the game has to look good for me to play it or have no graphics at all ;) . As a graphics designer, webmistress and a mom, I set my goals to build a beautiful looking and functional storybook for kids in Estonia. You can read more about the project from my blog: http://digitar.ee/blog/ Hope to meet you there!

  • <img src="http://www.digitar.ee/games/drag.png" border="0" />

  • Hello there,

    I have been lurking in this forum for few months now and started to build my app with C2. There is one thing among many I can't figure out yet. The task is simple but I just don't know how to search for it or how it is named.

    Let's say I want to drag with touch event some body part that is pinned or jointed to the body. Now I would like to create max distance it could be dragged so it doesn't look like you are dragging it out from the body. Also it should bounce back nicely.

    <img src="https://www.dropbox.com/s/jtdspb2hasyz12s/drag.png" border="0" />

    Can anyone link to some example or explain how is max distance for dragging done?

    Thanks in advance!