TEH EMoTICONS ARE NOT WOKING :((((((( ahhh.
* [<:o)]
And they all lived happily ever after! [<:o)]
Sorry, I later found the solution to this.
I'm having a slight problem with this project, whenever I test this layout, a random car appears next to the others.
Thanks in advance,
Apart from me probably :(
lol thats the last post in like 5 minths
*uid
It would be a lot easier if I could just enter the u(Specified in a variable) into the physics joint dialog!
Yes but i'm having difficulty getting the user-selected part to work and the fact that I need different instances of the same object type to join together, which generally results in it joining to itself.
Basically, the user should somehow(I'm not too bothered how) select two objects(They can be of the same object type) and they should form a physics bond.
Hi, I am attempting to make a clone of LittleBigPlanet and I was wondering if it would be possible for me to implement a weld tool?
And a fifth: There must be an instance of the sprite you want your cursor to change to for it to work! (Might be a good idea to put that in the help section in C2 when you select it under the action chooser!)
Bump
Develop games in your browser. Powerful, performant & highly capable.
This is not for this category. Please move it to the appropriate forum.