DelRod's Forum Posts

  • works great. thanks. so much!!!

  • You can set the platformer behavior to your enemies and set the default control to "no". This way, the enemies won't move as you press the keyboard keys.

    There is also the action "Start listening to user input" that you can set to stop to make sure the behavior is not supposed to move otherwise than it's coded.

    It will even make you able to move them with the "simulate controls" action.

    I haven't looked at your capx, it's 8megs and my connexion is really slow atm.

    But honestly, the platform behavior should be the way to go I think.

    Ok!

    Its works!!!

    Thanks for the tip!

    Now i can check the enemy falling and call the animation.... and the enemy is not controlled .

    Loves U! <img src="smileys/smiley17.gif" border="0" align="middle" />

  • Kyatric

    So. i need to be more careful about optmize my pngs and do a small file..

    Ok. ill try the way you post, i think this will help a lot!

    Thanks ,.

    Ill try for now!! and post the result <img src="smileys/smiley2.gif" border="0" align="middle" />

  • Kyatric here the capx;

    -capx will uploaded later, cause im modng some PNGs to make the file less Mbs

    note:

    if you click on the middle angle of cannon, the ball is collision the box and destroy,..

    the enemy on the box is fall.. so i need to set a animation to her... if i do a platform and press the keys i ll move the enemy.. and is not the way on project..

    i need to know about set variables in angles to fire the ball.... ex.. between 45 to 90? like gunbound.. or worms?

  • Hello Guys!

    I m going crazy in how to create a animation to my char when is falling.;..

    my chars dont use the platform behavior, te movements are called by buttons...

    so, a ex.

    the enemy is above a box... im destroyed the box.. the enemy goes down falling, ---- how can i check hes falling to call a animation? i cant do a platform " is falling"checking because i cant do a plaform behavior...

    Thanks one more time..!!

  • hey cris.. thanks.. im sure its will be helpfull.

    im on streets now, tonight will try ok.

    weishaupt - thanks too ..i think this will work too..

    thanks everybody for the help. soon as possible will post the results ok?

  • Yeap CAPX is neccessary

    ok.. here the capx.

    <img src="smileys/smiley2.gif" border="0" align="middle">

    capx

  • I need some help.

    Im trying to create a turn based game platform / worms like.... i have a soldier with a limited revolution joint in he arms to body... works great... or not..

    So, i have a button (object) menu with 2 actions, MOVE RIGHT 1X (110 pixels) and other to atack ( create a bullet from weapon in he arms)

    When i click on the MOVE button the soldier runs too fast to position +110 pxls RIGHT the soldier goes crazy, cant stop in the exactly position i need and fall( needs to be exactly add 110 pixels RIGHT;;.. and the physics trow the man to ground.. or create some bugs movements.. etc...

    If i dont use a physics in the soldier, the movement and all runs great! but.. i loose the importants revolutions joints im my char, itens, bag.. arm movement .. etc......

    So.. anybody can help me..

    I ll post the capx if necessary.

    sorry my poor english...

    Thanks a Lot. <img src="smileys/smiley17.gif" border="0" align="middle">

    updated. capx link

    my capx

  • rexrainbow

    Good. for now im not using lasers yet, maybe in future;

    Thanks again.

  • Thanks!!!

    Downloading.. and testing..

    You great!

  • Great !

    One more time!

    Lets Drink a beer to comemorate your presence here!

    I love U man! Im reading all of your topics / posts of plugins / behaviors u made!

    Thanks again!

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • thanks MAN!

    Its will be a VERY usefull im my canonball style project.

    comming soon i ll post here.

    TKS!

  • great.. funny and playable softly.!!

    congrats.. !!!

    So Long!

  • CAra!!!! SHOW DE BOLA!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    Man ! Really a great job!!! played various times! rrsrs.

    Im very greatfull one more time 4 your creations!!!

    So long!!

  • Cool sprite art!! poslished graphs..

    Waiting the full release !!!

    Good luck in your project!!!!