delgado's Forum Posts

  • LittleStain movement? dont need to be smooth

    First and other texts are other objects

    Text must be pushed dow because when text is too long

    The player can not make it read before the text disappears.( i use fade behavior )

  • Its hard to explain but, when first text popup on top window, second text must push to bottom and third text etc, should push this two texts down

    <img src="https://dl.dropboxusercontent.com/u/213319330/public.png" border="0" />

  • Thanks Ashley for reply, you can close this topic.

  • Yes you have right about more backups but i have no luck because when i save, save have alredy errored state of my project i dont know its big problem so i save, close and try to open - crap

  • Lets wait for Ashley first Let him speak personally on this topic. I need to know what I have to do in the future to avoid such problems, How protect my project??

  • zenox98 i work on this project few days why right now i have problem?

    i see in alert window "sprite plugin" its not third party plugin

  • Again! now in my autosave project;/

    <img src="https://dl.dropboxusercontent.com/u/44710358/problem.png" border="0" />

  • Link to .capx file (required!):

    dl.dropboxusercontent.com/u/44710358/pixel%20island/island.capx

    Steps to reproduce:

    1. first i try export and test this game i got error message about exporting on node and chrome

    2. when i click preview i got error message about sprite plugin

    3. i close my project and try open again but i see now capx has 77 kb!

    and all data must be lost because full project has 50 mb

    Observed result:

    backup have 77kb too

    Expected result:

    less crashes in c2 ;)

    Browsers affected:

    Chrome: yes

    Firefox: no

    Internet Explorer: no

    Operating system & service pack:

    win xp sp3

    Construct 2 version:

        r153

  • LittleStain   and jayderyu can you check this? dl.dropboxusercontent.com/u/44710358/floor.capx

    i must do something wrong because when i adding many times 0.1 to my variable, variable ALWAYS show 0 !

  • how i can use this expression   i adding to variable 'floor(0.1)' and my variable still show 0 even if i add 20 times this number

    I want something like that:

    when i add to variable 0.9 i see 0 but when i add again i see 1

    right?

  • I have similiar problems too. But i want say something little diferent.

    I do some research and create one simple game with physics ball.

    i export game with :

    Box 2d web

    Box2d asm.js

    CocoonJS native

    I check all projects on launcher and only BOX 2D WEB works for me. Other physics engine cause blank screen

  • Cipriux i have only apk from cocoon and i really dont know what i must do, i read and see many videos about signing apk.

    My works always stops at some errors (on program side) error here, error there, errors are ewerywhere and still i dont have right and checked method to make this

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  • Im looking checked video tutorial how sign (cocoon) APK file.

    Thanks

  • Anyone has use Android Studio to sign cocoon APK file?

  • When i finish export for example to cocoon i have only that message: 'Succesfully exported the project'

    Where is old other options like go to ludei's site ?

    (Its on my Win xp pro sp3)