Completely agree but I was afraid to talk about it on the forum.
What i can do to other players dont hear sounds causing by my Peer?
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caiorosisca in list of templates search 'multiplayer' im using this but i have license
Thndr obout projectiles i do something like that:
But only HOST see projectiles of other players, other joined players see only self projectiles
mzo i do something like that:
Its the right way?
Joskin yeah i definityly dont understand something, but this is still theory I think you talking abaut 'Sync object' i can onlyguess when it comes to something else, sum sumarum i need to know how this looks in practice
Multiplayer plugin has potential, I would like to develop this add-on is not ended only on the bugs correcting
Thndr i build game based on real time multiplayer tamplate.
Im going great but (prabably its simple but not for me) i cant figure out how other playerA can see projectile spawned by PlayerB and when PlayerA destroy for example solid wall on Player B screen this same wall is still there.
Weird dont you think?
CAPX if needed https://dl.dropboxusercontent.com/u/44710358/dbon.capx
If i add object destroyable walls / projectiles, this object are not visible to other players i need example of code .
Thanks
if I understood well
But this not working for me and others
Thndr ok i will try but Can you help me more if i send You capx?
Ashley 'Multiplayer support" or something familiar New bookmark for a set of threads and posts on the main page of forum will by nice
anyone?
Did someone can tell me why players dont see projectiles of other players? And how to fix this of course
Anyone knows why other players in my game cant shoot but when i shoot all logged in players are shooting at the same time?