Hi, i dont do this before. Im looking for solution how do i set this in events
For example if i pick up item in game this item is change position to slot
So when item is overlapping object slot, his 'global' should set to 'Yes'
but when i drop item his 'global ' should set to 'NO'
(When i change levels/layouts and when 'global' is 'yes' item is always on slot position and is when i change layout)