Delenne's Forum Posts

  • Lets just not bash the developers away from the development of construct engine

    instead providing feedback and replies should be more then enough all are futures depend on it in some way if we are to use construct and the developers too but their making it instead : ) .

    I think all our futures depend more on how humanity will decide to (finally) act on issues like climate, over-population, and human greed/stupidity, rather than one piece of software

    But that's just me thinking out loud.

  • I am new here, and shopping around for a new game maker (I come from Ren'Py and Visionaire) to try my hand at an action game which I would like to create which are very different than visual novels and adventure games I use to make, so I need a different tool.

    I played around for an hour with the C3 alpha, and I did not like it very much. I had to install Chrome (which I hate), and C3 felt a bit "childish" to me? Is that the right word? Many things are hidden. When I opened the behaviours, it just diplayed an empty window, and no option to add a behaviour. I closed it, and tried it again, still empty. After 5 minutes I noticed the only way to insert a new behaviour is to click with the right mouse?

    Can't see myself working in a browser-based game creator to build larger games either.

    I checked the C3 site, and support for Chromebooks is touted - I think C3 is aimed at that market (children).

    Perhaps I am wrong? It is just my impression so far.

  • Some of these are browser limitations, such as AFAIK you can't download anywhere other than the downloads folder. Local file management is one of the things we'll be improving with the desktop builds, where it can be on par with C2.

    It is possible. Open Chrome's settings, and click "Show Advanced Settings". Then find "Downloads", and check "Ask where to save each file before downloading".

    I never use the default download location in a browser. But many users (even you, the developer?) aren't aware that this can be changed.

  • For point-and-click adventure games I use Visionaire. No programming required, but it also supports LUA for intricate adventure game scenarios.

    I am playing with Construct for the first time. I like it, but I don't think it is worth the effort to switch from a dedicated adventure creator like Visionaire or AGS.

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  • A lovely "Hi" from me, Delenne!

    I am a Construct newbie. A friend of mine pointed this game maker out to me, and I have been playing around with the free version. I am a big Babylon 5 junkie, and not the youngest 'gal on the block', and enjoy designing small games for friends and family.

    Bye for now!