DatapawWolf's Forum Posts

  • Kyatric, yeah, I knew. :P But I figure if someone necros with... text... the thread's fair game. Especially since others that find a thread like this probably won't read just the OP's post.

    I'm glad I pretty much hit the nail for the page adverts are restricted from with the free version.

  • you can not just make 5000 dollars with the free edition you must get a personal license which is about 200$ canadian/u.se meant the Personal License but just didn't say it, and in the United States it's $120. $200 in Canada.

    i am guessing that the no money for the free edition would include no money from any advertisements because you'd still be making money off the gameot necessarily. Perhaps advertisements in the same page in which your game is embedded, but just because your game is on your website doesn't mean you can't continue to make money off of advertisements, it just means don't put the advertisements on the page with the game itself.

    This can be argued, I'm sure, but that's my understanding.

    you may also actually want to just find a website or store/government branch depending on where you live and getting the game's name and properties e.i characters, backrounds, etc. copyrighted because in a lot of places you do have to pay for copyrightgain, not necessarily. Fimbul is right, all you would need to do for the most basic of legal protection is what he suggested. You may be thinking of trademarking.

    and [a copyright] for you to commercially sell it, since it would be digital download you would be catering to all or most of the worlds countries and continents meaning you'd have to get it copyrighted in every country.. No. But it helps if you go through the process of properly legally protecting your assets.

    the best way to do this is to just post it on the scirra arcade as a free to play game or find a place/website that would cover all the copyright issues and or charges if they apply... No.

    not only would you be sued you would be frowned upon by many considering that your making money and not giving any to scirra. If you wanted to its not illegal to purpose to scirra an offer of which you dont buy the license but can sell games and they would get some of the prophet, of course it probable wouldn't happen since scirra's construct 2 is going like wildfire for indie publishers and is basically mainstream for most 2d game makers, publishers or not... No. It wouldn't be a heinous crime if he sold a game using the free version, but he probably wouldn't get very far with the event and effects limits.

  • Ok. Thanks for the clarification!

  • So I was reading over the features page and had a little question as to the legal definition or at least C2 definition of "revenue."

    In this case, is it any money generated by usage of C2?

    Or is it after taxes, cost of bandwidth, website maintenance, & etc. that comes with, for example, hosting games?

    I know that generating $5000 probably means pocketing probably most of that, but say I'm hosting my games and have finally made a bit over 5k. If by some chance maintenance costs eat a big chunk of that and I'm not making much in the long run, do I still need to buy a business license?

    Not trying to be stingy, I'm just genuinely curious. :)

  • Here is a new couple of links:

    Old 51 things revised: http://k0k0k0.files.wordpress.com/2013/04/51-things-every-game-student-should-know3.pdf

    Newest 100 things: http://k0k0k0.files.wordpress.com/2013/05/100-things-every-game-student-should-know.pdf

    Edit: Joannesalfa, mind updating your first post? :)

  • Hah, that was actually entertaining. Though tbh it sounded like it was written by a bunch of misers. XD

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  • Nice game! But soooo difficult it's adicting. Great work. :)

  • Ah! Thank you! I knew it was some sort of stupid mistake.

    What I decided to do was change the code that placed the block at 0,0 and simply make it go ahead and create it next to the last block, trimming the actions by 1.

  • I just noticed this today, and it hasn't been fixed still, nor has anyone else replied, which has me curious.

    There are also other topics which were ignored. Shouldn't this be a simple fix? I mean, God, I can give any topic I choose a ton of views in but a minute. O_O

  • So I decided to make a little cannon game to experiment with the physics side of C2. Unfortunately, there is an odd little barrier that appears when the player sprite is launched out of the cannon, and I cannot figure out why.

    I've uploaded my capx file, since I can't really provide a good explanation of it, but I hope it's just a simple and stupid error on my part because I'm stumped.

    Link: mediafire.com/download/dsev3jt82cqx8l8/Cannon_Game.capx

    Edit: here is an image that may help. This is around where the odd barrier is. It extends up until about the top of the layout:

    <img src="http://i39.tinypic.com/j9trh5.png" border="0" />

  • It's all good for me! :)

  • Thanks for the link! It is quite an amazing list! :D

    Also, would it be too much to ask for a copy to the forum (obviously with proper attribution)? I could port it over to forum code if anyone was interested, that way we can have a copy here at the forum. :)

  • Hi forum, I'm Kevin, a student waiting to transfer to Elmhurst College and one who wants to work with HTML5 to make games for genuine enjoyment, and one day a fully-fledged MMO.

    I've been creating ideas of my own for a long time now, and I constantly have design ideas for new games, and new takes on games, often intertwined with storylines.

    I can't wait until I can get the personal license and knock out some basic games and work my way towards professional design and coding!

  • No prob. :) And sounds good!

    *high five*

  • Another thread with the same error was posted in the Website Issues portion of the forum. Three others including me reported the error.

    Now it's five.

    Where are the devs on this?