damjancd's Forum Posts

  • How do I load plaintext text into a text object?

    I seriously have no idea, and search comes up with no mention. It's a largeish text.

    Thank you

  • I found a workaround.

    I hope my annoying bugreport helped at least a little bit

    Thank you for the fix on next update

  • I'm going to reinstall windows 7, since I uninstalled, deleted appdata, cleaned out everything, and it still does it, on fresh projects too.

  • They are now constantly like this, for any event action insertion, even if no text. I'm going to delete everything and reinstall, to see if that would solve it. I already reinstalled but without deleting everything

  • Problem Description

    When you insert text object, and in the events do "Set Text to" with more text than the box allows, the DONE button and Cancel and Back all go nuts and switch places, go one under the other, you can't even scroll down to see the rest of the text, its limited to how big the entry box in the events is. And you can't vertically increase size of the entry, it limits itself for me, half of my screen.

    Attach a Capx

    Open any new project and paste a bigger text, for an example paste this posts text 4 times.

    Steps to Reproduce Bug

    • New Text object
    • Set text to "text that is larger than the box"

    Observed Result

    Done, Back and Cancel buttons move about, one under the other and you can't find them on bigger texts. you have to scale down the entry box to see them again.

    Expected Result

    to behave like a normal text entry, to be able to insert at least 1000 words in the text by set text to function, to be able to scroll up and down no matter how big the text is.

    Operating System and Service Pack

    Windows 7 Ultimate in Parallels

    Construct 2 Version ID

    r173

  • This is the video, skip to anywhere but please do watch https://vimeo.com/64895205

    This is for me, simultaneously the most depressing thing I've seen in the last 10 years since it is not yet released to the public.

    I feel as if Construct 2 comes closest to what overall broad ideas Bret Victor has, since it has the most spontaneity that I've ever seen in a game dev and animation engine ever. thank you for that Scirra.

    And may this serve as an inspiration

  • "thehen wrote:

    Blur mask shader. Would be cool to fake DOF in isometric games, or add instagram style DOF faking."

    Fifth, or whatever is in line.

  • This is present in Mac only, not in Chrome, not in webkit for PC, iPad, CocoonJS.

    It's a very minimal and elegant solution to the problem, that's why it's the best way to go. I'm quite aware of the alternatives

    Thank you

  • For me, cocoonjs always previews fonts smaller than what they are in chrome or webkit. It's worrying.

  • Problem Description

    When I export to mac a project that has a text with height larger than +8000, it just shows a black box. This doesn't happen on Windows or during testing in Chrome.

    Attach a Capx

    https://www.dropbox.com/s/umqbshsx7mc0j ... RKING.capx

    Description of Capx

    Just shows a project with a textbox bigger than around 8000. When exported to Node-Webkit for Mac, it shows only a black box where the text should be.

    Note: I had the same problem with 8000+ height in mac, but then I used minimise, and it managed to overcome that limit, and 8000 + started to be the new limit.

    Steps to Reproduce Bug

    • Open capx
    • Export to node webkit
    • Open with OSX

    Observed Result

    Black box instead of text

    Expected Result

    .app exported project to show the text, not a black box

    Affected Browsers

    • Chrome: (NO)
    • OSX: (YES)
    • Windows: (NO)

    Operating System and Service Pack

    Windows 7 SP3

    Construct 2 Version ID

    Latest

    EDIT: Found that it doesn't work for +6000 too

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  • Found another post that solves my problem and probably yours OP

    Just use BatChmod.app it's an app to change permissions.

    If not that, then just don't use parralels to drag and drop, and enter bootcamp and transfer the file via usb.

    It might also work if you send it to your self by email, but inside parallels windows , not from the mac.

    During the transfer from Parallels to Mac, something happens to the permissions and that's why it can't open.

    I hope this helped.

  • This happens on my Mac exports too.

    A few months ago I found a solution, it was something about permissions, and you had to do something in terminal to enable some permissions to the .app. It worked. But now I've completely lost where that info was located. So I'm stuck with a dysfunctional .app again.

  • It's a misnomer, I apologize. Moving it within screen has the same result. Press the button many times while at a higher position, then lower the whole text to a lower one, press it again more times. The new position is not along with the textbox like at the beginning, indicating that changing of X,Y position of textbox influences text.height or width return

    ----Correction. I simply didn't enter textbox.x and y

    It was only a wave of massive retardation on my part. Fixed it now. ----

    sorry bout that

  • UPDATE: Just checked it with latest Construct 2, the bug is still present.

  • [quote:h9n375et]Observed Result

    Note that there is a delay of 0.1 for the new textHeigh&textWidth to be calculated

    So the project DOES have a delay, and is within bounds, bug is still present.

    The bug is present no matter if it's out of bounds, or near bounds. Please test the project out, the problem will appear obvious soon after.

    For future bug posts, I will use latest version.

    Thank you