Hi Scavengrove ,
You're right, after I checked the sprite, all other sprites for other animations are there. I didn't realize it.
I don't know what I did wrong, but the entity didn't change to the one I want. I already set the scml file property to scon ( Argus.scon ) and named the starting entity as the other entity that I want it to start with, but the object didn't change entity.
However, the animation did change. Because they have different animation with same name (one of them slashes, the other punches, but animation name are the same). It just didn't change sprites to the one associated with punching animation. Any help?
thanks