CX05's Forum Posts

  • Yea, a html5 game cant really run smooth on mobile devices :/

    If you can, then delete some animations or photos, it sometimes helps.

  • Ok, my friend, now i am much better at using this engine! I love the way it works :D

    But i am stuck, and my brain cant handle it. xD

    I have a setup like this:

    When left clicked on Grass, play breaking animation.

    When breaking animation is finished, destroy Grass.

    Now the problem is that i destroys EVERY grass block that i have pasted in..

    Can you help, procrastinator or someone else?

  • Damn, i'll take a deeper look tommorow when i get home :P

  • I will try finding out tommorow :)

  • I don't really think so :)

    And if it is a little slow, there probably isn't anything to do about it..

    But i dont know! Maybe another person has a better knowledge than me right here xD

  • It's possible. You are going to upload the sprite generator at a website. Just remember to save the project file, so you can make updates n' stuff to it, and then just upload it to a website again.

    It's actually pretty easy to make, but about saving the file, i have no idea.. maybe a plugin or something. Or the user cut take a screenshot :/

    Overall, its possible.

  • Super, and please upload a .capx so i can take a look at it, if it doesn't work:)

  • You probably have two variables on your player. One called "DoublePunch" and another one called "DoublePunch_Toggled" or something like that.

    So,

    When A is pressed:   (Punch)

                                   Set DoublePunch to 1

    When A is pressed     Set DoublePunch_Activated to 1

    DoublePunch is = 1

    When A is Pressed

    DoublePunch_Toggled = 1 (Double Punch)

                                            Set DoublePunch to 0

                                            Set DoublePunch_Toggled to 0

    Now you can Double Punch, but you can also do it after 200-300 ms.

    So, you need to add a "Wait" action when A is pressed:

    When A is pressed: (Punch)

    DoublePunch = 1      Wait 200/300 ms

                                    Set DoublePunch_Activated to 0

                                    Set DoublePunch to 0

    I am not sure if this will work, try it.

    And maybe upload a .capx, if it doesnt work!

    -CX05

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  • Hey reletobg

    I'm danish, so its a little bit hard for me to understand what you mean, but this is what i think: When bike_p collides with road_ then do a quick Sine (behavior) that goes up and down?

    So, when the bike hits the ground, wheels go up and down.. is that what you need?

    Sry for bad english :/

    -CX05

  • Here you go: mediafire.com

  • Can someone tell me why this doesn't work?

    mediafire.com/view

    When Grass is clicked, nothing happens.

  • It's exactly that type of game i am making. How can i make the tiled background last forever? Any link to that random thingie?

    Whiteclaws I have checked the FAQ, i really couldn't find anything..

  • Hey people

    I am making a game, where i need the layout to go unlimited..

    Until now, the layout have a width of 5000.

    Instead of making a layout with a width of 1000000 and use many hours designing the level;

    can i make the layout go unlimited with the 5000 width i have made?

    I hope you guys understand what i mean!

    -CX05

  • I will take a look at updating the drivers, thanks :-)

  • I have tried to help him (real life), but it seems to be the computer/graphics card that is the problem. Every new project he makes, he cant see the sprites, pretty weird.

    No capX is needed because there isn't anything in the project except a player. The sprites are just invisible.

    Sorry, i quickly find the forum for him, i couldn't really find a category for this :)