Hy, how can i constantly count the distance between each enemy instance and the player so that at certain value i can trigger events for instances individually?
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Thanks.
Hello, how can i store the distance between 2 points into a instance variable?
Yeah, these are good ideas and that's the way i'm gonna do it but still would be very helpfull a capx or a tutorial made in C2 on this. Just a short one, pls. Thanks again.
Yeah,that's what i thought too but being new in C2 it's a bit difficult for me to adapt it in C2 code. A short specific example would be helpful to me. Thanks a lot, anyway.
Hello! I'm new here and on game making and i need some help on making a simple ENEMY AI for an old school SIDE SCROLLING BEAT'EM UP game. Could someone help me with some coding ideas? Thank you.
Hello!