condolent's Forum Posts

  • Solved it by instead of setting the X position to a pixel, I set it to the previous ground + the width of the ground objects. In this case, it was like this:

    Ground -> Set X: Ground2.X + 854

  • patrickscheper so now I noticed what you meant by the gaps you get. Does anyone know a good solution for this? After a while, there's a small gap between the 2 ground-objects and it just gets bigger for every time it moves. Solution, anyone?

  • thanks

  • Is it possible to have an animated tiled background? I have a gif and I want it to look like the ground is moving to the left (as if the character is running) and I thought using tiled bg would be the way, but I just realized that they don't have a frame-window. Is it possible to make it animated some other way?

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  • So if I have a game that I wanted to publish to both android and iOS, how would I solve it with the resolutions? I know how to fix it for all iOS devices, but since android is so spread out I don't know if I need 2 projects; one for iOS and one for android. If there is a better solution, could someone please inform me or link me to a good guide on how to fit both android and iOS on one project?

    No need to link me the scaling and sizes-guide, since I don't feel like that've helped me at all with this issue

  • Okay, thanks!

    Do you have any idea if this is just a bug or something that will be fixed?

  • So since objects with the 'physics' behaviour doesn't seem to collide with solid objects (and several people have this problem), does anyone have a good solution for small money being spread out, falling and then hitting the ground? Currently it's not stopping at the ground, but just keeps falling.

  • sweet, thanks boys!

  • Is it possible to use the same license on two computers? One is at home and I was thinking of installing a second on my PC at work so I can work on games while on breaks! Is this possible?

  • I tried that before, same results

  • This is what I have:

    But if I press down on the D-pad and the value is 2 for example, it won't go up to 3, it just stays capped at 2. Why is that?

  • So I'm playing with the "custom sprite-cursor" function and I noticed that when my cursor goes outside the window and then back, it's back to the default windows cursor.. This issue is happening when I'm using the Node Webkit.

  • Hi, I'm a game developer, mostly publishing games on iOS appstore and just recently started going into steam. I've finally graduated from school in june and I'm out in the work-life! Now I'm looking to start my first, big project! I plan on working on it for about 2-3 months and publish it on iOS devices and steam (if it goes well, I'll have a look into xbox). I'm kind of experienced within programming and I feel comfortable with it, but art is my enemy. I suck at painting and it gets kind of frustrating as a game developer!

    So I'm currently looking for someone to partner up with, someone with pixelart-experience!

    If that's you, send me an email at: and tell me about yourself (how long you've been doing art etc.)!

    DON'T FORGET TO LINK ME A PORTFOLIO

  • Thanks, mate! Well explained

  • that did it, thanks!