Hi.
My character shoots a bullet which collides with an enemy. However, there is another enemy which is overlapping the first one.
Because of that, my event "bullet collision with enemy" is triggered twice instead once. I would like my bullet to hit only one enemy and leave the second one healthy.
I've managed to do this :
[attachment=0:223ndxx6][/attachment:223ndxx6]
The related events are 17 and 18.
Do you think there is a simpler way ?