CodeArtOnline's Forum Posts

  • hey theere. i am working on a platformer game. when i spawn bullet it goes to right. but when i am facing left. it should go left.. how do i do this... help pleasee. i have to submit this game tonight in 6 hours.

  • they vibrate and collides which doesnt look good. how can i add distance between objects ????

  • i use platform. and simulate left/right

  • i have many enemies of same object/instance. and also it spawns... i want when they move they should have distance between them so they couldnt overlapp ....

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  • hey there need help ASAP..

    after searching for a while on forums. please can some one help in this simple problem which i am facing...

    CAPx file if possible..

    i have same sprite enemies in the game where when they move they dont have any distance. they just overlap and after few sec 3-4 sprites becomes one .due to overlapping... pleaaase helppppp ......

  • it didnt worked for me. i copied and pasted it at exporters/plugins but when i opened there was nothing...

  • Thanks for your reply.

    and i already done with this question. i will just increase the size of 1>3 button so it will look like its selected... everyone has its own different mind and techniques/methods than others.

  • hey there..!

    i want to make a menu screen layout. in which there will be 2 options . start and quit. what i want is to when i place my mouse or when i press arrow key on the start or quit sprite it should highlight them.... capx files will be really helpfull.

    Thanks .. !

  • hey there!. i have everything good. i have code.

    when i press D. it set animations to run. and simulate to right.. which is good.

    but when i press "A" which is punch button and it has punch animation it works fine on idle animation. but it doesnt work while running... please helpp !!!

  • hey man thanks for your help.. i figured it out something , i made new variable and used some brain, and made somee smart codes.. thanks mann....

  • damn,,, that was sooo awesomee... i just need one more help.... pleaseeeee ..... i want that...

    when i press (A) then it should play punch animation 1. and if i press (B) in 0.5 sec then it should play SpecialPunchAnimation. otherwise if i didnt press (B) in 0.5 sec then it should play simple punch3..

    from this i can be able to understand more.. as i understood and studied your last capx file... please lemme know......

    Thankssss., Waiting .....

  • hey man, i like the idea 2 but i am new to construct 2, and i tried but it didnt worked well. can you please help me more, you already helped me. but i mean a capx file.. that would be really helpful..

    looking forward to it...

  • hello there! i am working on a very complex game, and i just started using C2.

    i need help in combo's and animation with Capx file.. it will be really helpful..

    what i want to do is.. the character is idle. but when i press A button it should punch and change its animation to punch and after punch is finish to should get back to idle. but after when i press "A" again it should changes it animation to punch2. and after it is finish it should get back to idle.

    i know it can be a lot of work, but i am really in need of help.. i will give you my best wishes for that

    Thanks..

  • hey thanks, but can you please do it by adding keyboard example too. and CApx file too thanks ...

  • i am looking forward to this too. can you please also share capx file too..