christ59's Forum Posts

  • christ59

    [quote:ah1wyaxl]

    New version 1.42 (Oct 21, 2017)

    • [+] Selectable text - Set whether selectable text is true or not.

    https://dl.dropbox.com/s/4qbv3j8ocke6bu5/%5BPLUGIN%5D%20HTML%20%26%20iFrame.zip:ah1wyaxl]Download - For compatibility error with old projects - [url=https://dl.dropbox.com/s/vfavuxz3buamnvo/HTML.capx capx > Hello. Thank you for the modification but I have a little problem now (that I did not have with the version without the selectable mode). I use "contenteditable" in my xml. That I go to "true" or "false" by clicking a button to make the text editable or not. Now I can not change the text when I set "contenteditable = true" (with Text selectable to true or false). Maybe add a "Text selectable: none" option or something that is neither "no" nor "yes"? I do not know if you understand me.

  • Hello.

    New request

    It's possible to add an option to make the text editable or not? (Set editable, in Appearance, for exemple)

    Thanks.

  • Hello. It lacks the "Compare value" condition.

    Useful for performing an action when the value reaches a certain value.

    Thanks

  • Thank you for this quick response

  • Hello.

    It's possible to add an option to make the text selectable or not? (Set selectable, in Appearance, for exemple)

    Thanks.

  • Thanks for your help.

    I do this to have a fade.

    in .css :

    @-webkit-keyframes fadeIn {

    from {

    opacity: 0;

    }

    to {

    opacity: 1;

    }

    }

    KeyFrames fadeIn {

    from {

    opacity: 0;

    }

    to {

    opacity: 1;

    }

    }

    .fadeIn {

    -webkit-animation-name: fadeIn;

    animation-name: fadeIn;

    animation-duration: 2s;

    }

    And in my xml:

    class="fadeIn"

    And it works

    But being able to use it directly in Construct without having to do CSS and modify the xml would be great!

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  • Hello.

    Would it be possible to change the opacity? To make a fade for example.

    Because at the moment it does not work.

    Thank you.

  • Pleased that it can serve you

  • I just had the same problem.

    In your project, in ID, you have to put something like "com.mycompany.mygame"

  • Sorry to dig up this topic but maybe you could help me.

    I try to call "c2_callFunction" from a javascript called from an html page, which calls itself the html page that contains my Construct app.

    For information, in Construct I do an Execute Javascript "window.parent.postMessage ({score: 0}, '*'); And it works but not mean to do it the other way.

    Anyone with an idea how to do it?

    Thank you

  • Me too! error 'c2_callFunction is not defined'

    Help please.

    Thanks

  • I figured ReadExecutionReturn expression of this plugin works wrong. It only returns strings. If you try to return a number, for example, it crashes.

    Here's the link to a corrected plugin: drive.google.com/open ... 2daZnBJN3c

    Thanks.

  • Thanks !

  • Ok.

    Thanks.

  • have someone link to this plugin?

    Here :

    catupload.com/download/0c693c33395eb5fbb12b9b9f7c6b8f0a.html

    But I do not know for how long!