ChrisBennettStudio's Forum Posts

  • Something like this?

    https://onedrive.live.com/?authkey=%21A ... ion=locate

    If you have any question, just ask it <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    But could you maybe explain the process in a watered down version?

  • Something like this?

    https://onedrive.live.com/?authkey=%21A ... ion=locate

    If you have any question, just ask it <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    Oh my God! Mate thank you so much I've been looking all day! I'm trying to get serious with construct since i graduated high school and I didn't even know how to do that :/

  • Hello there, Just wondering if someone could help? I have a game where you are a pair of footsteps and on the main menu I want those footsteps to move at random around the screen. I have a walk animation that I want to use.

  • Please change your signature.

    Children as young as 11 are regular visitors to this forum and such profanity is not appropriate for this forum. I'd be surprised if anyone would find it appropriate.

    So Sorry Man! I guess one of my friends was using my computer for a day or so! Changing it now!

  • Hello, So I have a sprite pack that I had recently bought.... It looks good until I put it in construct 2! What happens is that the sprite will look awful and blurry. Is there anyway I can Make a Sprite bigger but keep the HD quality?

  • Here is a basic solution using the pathfinder plugin, in combination with the Line of sight plugin. I haven't implemented any backstabbing logic, but the enemies try to follow you if they have a direct line of sight and you are within their viewing distance.

    https://www.dropbox.com/s/5fnknrr5b79svra/AI.capx?dl=0

    Thank you soooo much!

  • LOS sometimes has its own mind or breaks.... instead of LOS you can use the system expression compare two variables and calculate the distance as this :

    distance(ai.x,ai.y,target.x,target.y)<100 ---->actionfor AI sprite{set angle towards position (target.x,target.y) } / action2 for AI sprite{ moveforward 2px+(60*dt)............}

    the 100 acts as the visibility... however this has no view cone as los has its automatically 360 view.. so even if you come from behind it... will still follow the player.

    So essentially I cant make it where the enemies view is the only way i can be found and i was thinking of making it where i could backstab the enemy sneakily and that would be the only to kill them

  • Giving some more info about how your game works, or even better, posting a capx file that includes the part that you want us to help you with, could be very useful to the rest of us, in order to help you.

    So I figured out how to make the AI chase the player but the AI wont wander aimlessly around the map! Also no matter where i am in the layout it will find me is there anyway that i can make it to where only a certain distance or if i can only be seen where the AI is looking?

    and i dont know how to post CAPX file on here.... :3

  • Hello there,

    I have an issue that i need fixed. I'm making a game that i think would be really cool but i cant execute it! I'm fairly new to Construct 2 and I just bought it so I know pretty much nothing . So I need to make the AI or Enemy chase the player when in range ( Ive already made it turn towards the angle of the player but the LOS is indeed broken.... So I cant figure out why the AI wont go after the player? Any help would be nice!

    Thanks in return AfterLifeGames!

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  • when you say "...no clue how to apply..." are you having problems with the type of questions the door should ask? it could ask math questions [10+50= what] and a pop up screen comes with 3-4 answers and the player has to select the correct one.

    or are you having problems implementing it? a portion of the game could be a top down shooter where to destroy enemies to collect a certain amount of XP and when you have enough XP points, then your ship warps to the door/gate way where you have to solve the riddle to get past?

    not sure what you're having concerns with, but hope this help in a little way.

    Do you think you could show me how to do what you said above?

  • If someone could explain thatd be great!

  • I mean i have no clue how to do that. hyem

  • So i'm making a top down shooter but I have to incorporate education purposes into my game so I wanted to make a easy thing where you find notes and then to get past the door you have to use the notes to answer the doors question but i have no clue how to apply this! any tips?

  • Thanks eli0s

  • So I'm making a Top down survival shooter and I want my player to have a flashlight but all the other tutorials I get really confused. Maybe its because I'm new or just dumb. But any help would be nice