cfry's Forum Posts

  • I was really hoping that would work, but it did not. Pulling my hair out trying to figure out a workaround.

  • Dang that is looking pretty sweet!

  • So, I have a bunch of jump-thru platforms. I have several objects other than the player using the "fall-thru" function, which is why I am using jump thru. Lots of stuff falling through. Anyway, it seems like, if something is falling through a platform right as the player lands on one, the player also falls through that platform. I tried doing ON LANDED, SET POSITION TO PLATFORM.Y to prevent this, but that sets the players position to the platform instance with the lowest UID. How can I tell it to set the players position to the Y of the platform INSTANCE?

  • Strange. I guess it has something to do with my computer then. Thanks for testing it out!

  • Hmmm. Adjusting the collision boxes didn't help at all. This problem happens in both Chrome and Firefox. Any other ideas? One thing that I forgot to mention is that, If I sink in, then hit the up key, I snap to where I should be. If I try to simulate this control on-landed, the player just stays sunk in.

  • Oh man. I didnt even think about collision boxes. I will see if this fixes it. Thank you!

  • What is animation sprite thing? I am using the latest C2 and the latest ver of chrome on Win7x64(pro).

  • capx: https://www.dropbox.com/s/tlp0boy48ocw9zt/jumpthru-issue.capx?dl=0

    If my player goes from one platform to another, via a ladder, and jumps off the ladder onto the lower platform, the player kind of "sinks in". If I go halfway up a ladder and jump down onto the same platform again, the problem doesn't happen again. It only seems to happen if going from one platform to another and jumping down. Is this a bug or am I missing something? I tried making a very thin, invisible, jump-thru platform at the top of each platform, thinking that might help, but it did not. Any ideas on how to fix or workaround this issue? The reason i am using jumpthru is because i am going to have objects that, when collided with, fall down from their platform to the lower one.

    Thanks so much!

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  • screenshot

  • Problem Description

    If player jumps off ladder, player will randomly land partway through the platform, rather than on top of the platform.

    Attach a Capx

    https://www.dropbox.com/s/miv46s15h8fv9 ... .capx?dl=0

    Description of Capx

    Platforms need to be jump-thru as there are certain objects that need to fall through them.

    Steps to Reproduce Bug

    • Go left/right while on ladder
    • on landing sometimes happens part way through platform

    Observed Result

    on landed, player will sometimes "sink in" to platform.

    Expected Result

    player lands on top of the platform

    Affected Browsers

    • Chrome: yes
    • FireFox: only concerned with chrome as the final game will be an apk
    • Internet Explorer: i get a javascript error if i try to load in ie

    Operating System and Service Pack

    W7x64 Pro SP1

    Construct 2 Version ID

    r190

  • Every time I try, I get the message "Failed to upload binary. The package name of the uploaded binary already belongs to an application by another vendor. Contact us for more information.". When I contact them about it, every time they just give me a canned answer telling me to rename the apk. I have done that several times with no luck. Since Amazon is being a bit unhelpful about this, I figured I would see if any of you guys have come across this.

  • oops. seems like the ops link no longer works!

  • Will look into both of these ideas. Thanks a lot!

  • There is a little bit of play where the camera doesn't follow the player. Mario can take a few steps left or right before the camera will start following.