Cassianno's Forum Posts

  • Thanks R0J0hound and Yann!

    This morning i've found the page you guys said, forgot to mention here...

    Althought, didn't knew the shortcut while on a expression field and objects window (system object)!

  • I see... Thanks Telles!

  • Hey peeps,

    For example, consider this layout:

    http://www.scirra.com/forum/forum_posts.asp?TID=48915&PID=312984&title=space-zombies-by-red-baboOn#312984

    EVERY platform is an image? Or is it possible to import the hole scenario and apply "transparent" masks/objects, applying to them the solid behaviour?

  • Guys, i could only find this Distance() function here, on forums. I used it yesterday when i needed. My question is: where the find built-in C@ functions/methods?

  • Thank you Wink =D

  • Ive tested it on chrome and ff and seemed to work fine (at least, almost same speed, if not the same). My question is just sbout controls and logic... wouldn't be easier just W/S maybe? Follow/Repel towards mouse pointer? Also, why u need to increase speed?

  • Hehe thanks for replies guys!

    Index and Sully, i'm glad you guys liked the menus xD

    harrio, i suck too, don't worry lol

    I'll work on new formulas for the difficult curve too. It's currently linear, both for memes increasing (5 per lvl) and speed (2 secs start, minus 0.1 every level between shots, caped at least to 0.5)

    Index, i get mad when click outside too... i'll put some progress saving feature.

  • Hello guys!

    I just made my first C2 game to be playble and would like to share with you.

    You can access it on http://labgames.camo.com.br/

    It's a super easy game that just requires mouse and a little coordination.

    I've downloaded C2 yesterday and spent a couple hours to make this while exploring tutos and manuals.

    <font size="3">Already known BUGS:</font>

    • Sometimes, before the last meme being shot, the success/fail layer appears by itself.
    • The first meme of first level seems to be always shot BEFORE you start to play. Even the event having a condition passedMenu = 1, which only happens after clicking on play.

    <font size="3">Todo:</font>

    • Fix bugs (ofc!)
    • Make a better design with more details
    • Scoreboard (HoF) saving name and date
    • Put some sounds (already got a couple, just need to convert)
    • Make a better difficult curve
    • Make a pause button/control
    • Save player progress
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  • AFAIK, the original game is hard coded, it doesnt have a logic programming for REAL AI. For what i've already seen on tutos and etc, pacman is pretty 'makeable' with C2. You should download and give it a try.

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  • Hello guys!

    My name is Cassiano (yes, one 'n' only) and i'm a 26yr old brazilian.

    I'm already graduate in computer science, work within IT and found Construct 2 a couple days ago.

    Already surfed trough forums, tutos and etc, and will post (at right section) the game i'm working on.

    I really like games (already worked as a community manager of tribalwars) and computers, of course :P

    I think that's all i have to say and be prepared for my incoming doubts! rofl <img src="smileys/smiley36.gif" border="0" align="middle" />

    Cya! :)