CaraCul's Forum Posts

  • Yes ,I use intel XDK.

    Ok,which that means the option "signed"that appears on intel XDK??

    Then the ID is a URL , but I am an amateur developer and I haven´t website.

  • I don´t understand that I have to put in ID

    I have to invent the id?

    The other question is, in crosswalk there is an option that says sign the app.

    If I select that option the application is now ready to be published??

    Google translate

  • Performance impact is equal or more!

    Edit: I clearly read this wrong the first time.

    Don´t understand.

    Definitely the impact is greater , less or equal??

  • Hello, I read that a higher resolution image the performance is worse.

    But if you used low resolution image and change the size in the layout view.

    The performance impact is equal or less??

  • The objective game is to be end fast.

    In the game there a bonus time.

    I want the time visible in millisecons, I have achieved this.

    I want to end, calculate the playing time and subtract the bonus.

    Seems easy,but I don´t get it

  • In my game (landscape) I have Touch Orientation Beta for turn right and left, and working properly.

    The problem is when you grab the phone upside down.

    I mean, if earphone is on the left working properly(Phone turn Right=Sprite turn Right), but if earphone is on the right the operation is reversed.(Phone turn Right=Sprite turn Left)

  • Hi I,m testing Paster Plugin for paste sprite "circle"

    I have a question,, in run Debug the estimated memory is very high.

    The reason is because the plugin paster occupies the entire layout.

    Not quite understand I use Paster plugin for optimize game.

    Which is better to draw a trail?? Paster //or create sprites every tick and destroy in 3.0 s // or suggestion

  • I tried to change the origin point,and still see separate circles.

    I fail to make a line

  • Sorry for english

    I have a sprite drag and drop and want to leave traces.

    I tried to make a circle appear every tick in image point, but the sprite is faster.

    I want a line, but alone get separate circles

  • Scroll to a middle point between both players.

    Check the distance between players. If it's less than the screen width set the scale to 1. If it's greater than screen width scale it propportionaly (I wouldn't use a fixed 0.5).

    Thanks

    Ok, but, how i do check distance betwen players??

  • Thanks, but the spawn the second player is not good for my game.

    I test this:

    Player1 Scroll to

    Player 2 Scroll to

    even- Player 1 is on screen"invert" -- sclae layout 0.5

    Maybe it could work, but now,how ido scale 1.0 when player 1 and two are close

  • I have two players and the layout is bigger of windows size.

    I want to see always the two players.

    How do I ?

    I tested "scroll to" in a two players, but is not a good solution becouse the players get out the screen.

    Maybe layout scale

  • Seems that the solution is this plugin.

    I'm not sure, but try

    I'm sorry I can not put url,the name is "platformpaco" its a behaviour.

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  • I will study your example to try to understand.

    But, example my idea.

    -Solid is on layer 1

    -Enemi on layer 1

    -Player can change layer 1-2

    When player is in layer 2, solid only works with enemy.

    You can do this by example?

  • In platform game

    The sprite moves between layers.

    The solid is in Layer 1, if sprite is in layer 1 collision with solid.

    But sprite is on llayer 2, no collision.

    How i do?