ByR's Forum Posts

  • kongregate.com/games/ByR_/monster-cleaner

    Monster Cleaner

    Added: 20 January 2013

    300-500

  • Hi,

    This is the first game that i finished with C2. The game was made in about 3 weeks, and i learned a lot from C2, so my next game will be easier for me. Im ready for some criticism :D

    Some screenshots:

    <img src="http://i45.tinypic.com/143535.png" border="0" />

    <img src="http://i46.tinypic.com/13z8tu8.png" border="0" />

    <img src="http://i49.tinypic.com/qswqdt.png" border="0" />

    <img src="http://i46.tinypic.com/4lrqs2.png" border="0" />

    link:

    kongregate.com/games/ByR_/monster-cleaner

  • Solved:

    -In the "IFrame URL" textbox you must paste the link from your index.html, not the link from your folder

    -If you use dropbox, be sure that your folder is inside "public" folder.

  • Hi, im having black screen on kongregate when i try to preview my game. I followed the tutorial but my game didnt work.

    -I added the kongregate behavior to my project.

    -I exported to html5 website

    -I uploaded the folder to dropbox and added the (edited)kongregate_shell.html file

    -I pasted the the link for kongregate_shell.html into the "API Callback URL" textbox.

    -I pasted the link for the game folder into the "IFrame URL" textbox, in the second step of kongregate.

    I tried the same but exporting to kongregate instead to html5 website, with the same results.

    Someone know what im doing wrong?

    EDIT: r114

  • Thanks for the answers, i was thinking in ouya too when i tried that hehe :D

  • I tried this behavior in android but didnt work.

    I have a very basic project where you can move a character with keyboard and game pad. Works fine in chrome but when i export to android via cocoonjs and pad doesnt work. The pad works fine with other apps in the tablet.

    What im doing wrong?

    Thanks in advance

  • > Do you have an update for C2?

    +1

    +1!!

  • You can do:

    Event: "For every X seconds" in your case 0.1 seconds

    "Add to Points = 10"

  • My chrome runs at 75fps too, but its not a problem in my case because my game uses a lot of physics.

  • Great! i hope that we can use it soon, right now, android performance is the only thing that i dont like :D

  • Hi, first of all, sorry for my english, its not my native languaje.

    After 2 days of changes to improve the performance on android using cocoonjs, i cant get the results that i want. I reach 40-50 fps in a nexus 7, so in slower devices will be unplayable... and i need to add more enemies/events/sprites!!

    My question is, are construct2 developers working in something that improve android performance?

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  • Thanks a lot :)

  • Vectors are parameters from the platform behavior so i cant get these.

    I tried applying a new impulse (impulse with XY and impulse at angle) using the physics.VelocityX and physics.VelocityY but the force is like 50 times stronger, the angle its ok.

    Sorry for my english :)

  • What about an object without platform behavior?

    Im trying to do with an object with physics behavior (only) and i cant do it :S