BoneyBrown's Forum Posts

  • So basically, let's say for every 5 houses you buy, you lose 5 moneys every 7 seconds. How do I do this without programming something like this:

    Every 7 Seconds:

    Houses > 4

    Lose 5 Money

    Houses > 9

    Lose 5 Money

    Etc.

    Is there a way to simplify this so I don't need to keep on manually placing a command that tests the amount of bought houses; example shown above. The command that I don't want to keep manually placing is underlined.

    Instead, I want to be able to just place one command that keeps on checking the amount of houses I buy, so every 7 seconds it'll check to see if I bought another 5 houses which would then decrease my money more.

    I'm really sorry if I made no sense, I'm really tired right now.

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  • Hi, I'm Boney. I started developing games a while ago with Game Maker, and recently, about 2 months ago, I heard of Construct 2 and gave it a try. It's so much easier and more powerful than Game Maker. I really like what you guys are doing here.