Bogbean's Forum Posts

  • I'm trying to create a simple character customizer. I have sprites for different elements like head, eyes, nose, etc. all in one container. In the layout tab, everything is arranged correctly in a specific Z order. If I run the program, everything is arranged correctly. But if I run an event to create a new character, all the sprites are created but are arranged out of order.

    I'm not sure why this is happening. Do containers not preserve the Z order? Is there something I'm not understanding about how Z-level is determined when objects in a container are created?

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  • Hi all!

    I'm brand new to game design and Construct-3, trying my best to teach myself how to use the software.

    Recently I'm trying to recreate a very basic relationship simulator between entities, and was hoping to find someone who could help me wrap my head around it.

    Say there are 8 players/entities (A, B, C, D, E, F, G, H). Basically, I need to have individual relationship scores (numerical values 0-9) for each relationship (for example: AB=2, AC=9, AD=4, and so on...)

    Then I need to be able to call which ever score I need based on its numerical order. For example, "show me the player that Player A has the lowest relationship score with"

    Currently, I have set global variables for each relationship score and filled an array. I can sort the array by relationship score, but I'm not sure where to go from there.

    Any help would be appreciated, thank you!

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