blackhorse09's Forum Posts

  • Working with a 1280x720 game. I've tried every Dropbox and GoogleDrive tutorial I could fine on here but none have allowed me to upload a game and I get the error when opening the "index":

    "Exported games won't work until you upload them. (When running on the file:/// protocol, browsers block many features from working for security reasons.)."

    At this point I'm just looking to make a link so I can show my professors what I've been working on without having to take my computer to them.

  • That makes sense for the window size. But how do I scale the objects with it as well? They stay the same size when I change the window size.

  • So to upload to Scirra Arcade I need max 800 width and mines at 1280 (screen width size I'm assuming). Is there anyway I can change the size of everything in my project quickly without having to do it one by one?

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  • Delay the moment the turret becomes activated with the "System: wait action".

    Or you can add a condition to make sure that the "shooting click" does not happen when the click occurs over the "Next wave" button. (Condition Mouse is over object / Inverted)

    I could have sworn I tried the "wait" option before and it didn't work. Got it, thanks!

  • I have it to where wherever the player clicks a bullet shoots from the turret and adds one to "shotsfired". However when the player clicks "next wave" the turret shoots and it adds 1 to shots fired. How can I prevent this?

    I have it set to where the turret is "deactivated" between waves but as soon as the player clicks on the next wave it shoots the bullet. I've also tried subtracting one and destroying the bullet but it doesn't seem to work either. I also have messed around with variables but no success.

  • You don't need to preload the sounds.

    The new release will do this by default.

    https://www.scirra.com/construct2/releases/r175

    ah ok. Thanks for the link!

  • I was thinking about posting this in bugs but I'll bet it's my incompetence that got me here.

    Issue: I have 3 layouts, Loading -> Main -> Game

    Loading has 0 sounds and then it goes to Main where a song plays (from music folder) and when the player clicks on the screen it stops the song by the tag and goes to the game screen where there is background music and sounds.

    However when I start the process from the loading screen I only get the main menu music and no game sounds or background music when it starts up. When i start the preview from the game screen the music and game sounds are there.

    If needed I can post my .capx but I haven't done that before so I figured I'd check if there was an obvious error first.

    Edit: I found the fix for it, I just needed to preload everything during the loading screen it seems.