Replace event 32 with 'For each' Strawberry. Whenever you get weird results from multiple instances, it tends to be an implicit picking issue. You can only get away without a 'For each' if ONLY the same object is referenced in the event/action. The second you add any other object (StrawberrySight in this case), you have to explicitly cycle though each instance. The issue here (I think) is that Strawberry 3 & 4's line of sight overlap, so there is confusion on which Strawberry/StrawberrySight are picked to act on.
My general rule of thumb (as C2's picking can be confusing), is to always use a 'For each' to cycle through instances, and then if I care, try toggling them off to see if they are needed when I'm happy with the results.