Billy Bleeks's Forum Posts

  • Hi, here is my problem. I have a tank that at max speed destroys crates, but when I move slower I have the crates bounce off the tank. This works great. The issue is when I move the tank against the crate when its next to a wall they all bunch up and overlap, then slowly pop up like an accordion. How can I get crates that are squished between the tank and the wall to destroy? Or destroy crates that get stuck under my tank when squeezed against a wall? Thanks

  • Its been a year and a half since I last posted, the project is still alive but has morphed into something different than what was outlined at the beginning of this thread. Here are the new goals for GunnSwitch:

    The game will feature:

    • A deep story with multiple characters from different factions, now will be single player only but for good reason,
    • Metroidvania/platforming like areas that you can explore that lead to "shooter stages" like Metal Slug and other shooters etc.
    • These hub areas will be open for you to find/complete quests, find and fight mini-bosses and collect gems that you can use to upgrade your tank like:

    HP tanks that extend your health, WP tanks that extend your weapon meter and allow you to use different limited main weapon types like spread shots, laser shots and

    other familiar shooter game types.

    • Like Blaster Master you will be able to jump out of your tank and explore areas that your tank cant fit into. There is a new interesting grapple mechanic for your tank, that lets your tank hang onto platforms and walls sideways and upwards, which then your player will jump out and use your tank as a platform to cross gaps etc.
    • As well as the different optional upgrade able main weapons there are special progression weapons that are unlocked as you get further in the game that open up new areas in the hub worlds and add meaningful and fun functions to game play.
    • A Gravity grapple will unlock as well that lets your tank stick to certain surfaces and go upside down and all around.
    • HD hand drawn art, particles, physics, and other little cool things to see
    • Psytrance music by some awesome artists that go so well with shooting action

    There is more yet to reveal but this gives you an idea of where we are headed now. We wont have anything to show for a little while but many of these systems have been prototyped for months now and are really fun to use.

    Cheers and happy game making friends

  • Has anyone had issues with Webstorage working on Newgrounds? My older games save progress but my latest game wont save the users progress after refreshing or going back to the game.

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  • Super Batter Up! Challenge: Featuring Highscores and 10 Medals to Unlock, 18 different challenges, 5 players to play with.

    http://www.newgrounds.com/portal/view/689026

  • Nice pixel work!

  • Nice, looks like a cross of the original 2d Duke Nukems and Wonderboy. Coool

  • https://play.google.com/store/apps/details?id=com.cidadeartproductions.superbatterup

    Baseball season is here! The Super Batter Up! highscore list is getting hot, can you beat the best? Download free now!

  • Here is a look at some concepts of the Vampiria, an alien race in GunnSwitch:

  • This morning 8 AM Eastern! We will be doing live development of GunnSwitch again, playing with our first control scheme prototype and testing it.

    http://Twitch.tv/CidadeAP

  • Tonight 6 PM Eastern! We will be doing live development of GunnSwitch, playing with different prototypes and trying out a few courses to run our tanks through!

    Watch it HERE:

    http://Twitch.tv/CidadeAP

  • GunnSwitch: Sega Genesis Shooter Research Part 1:

  • In the coming weeks we will be starting our live dev blog on Twitch.tv/cidadeap .We we will be holding contests for design and concepts for various things in the first stage of the game. There will be web demos of our testing phase like physics and particle stress tests every month for all to try. We want the communities feedback from day one, help us shape this great concept into a great game!

  • https://youtu.be/yMzldstPI4c

    Here is our first trailer for GunnSwitch!

  • Below are concepts for the Mobile and Web version of Gunnswitch which will be pixel art. The Steam/ PC version will be hand drawn animated featuring a "Heavy Metal" and Manga style.