Bad Wolf's Forum Posts

  • Hello Sebastien,

    Thank you very much for your very helpfull reply. I will open an account this evening.

    Have a nice day;

    Chris

  • Hello all,

    I like to participate in the game jam starting on 15 may. But I cannot find a link where I can register.

    Can you tell me where I can register to participate in the game jam?

    Thank you very much.

    Chris

    Like Ashley have said it in another thread, everything is already said about those subjects of the subscription model.

    You like the new model and pay the subscription or you do not like the new model and look for another option, C2 or another game engine.

    The choice is yours and yours alone.

    I made the choice already when the public beta became available. I will buy a subscription and make it work.

    I like what I see in Construct 3 and believe the future shines bright!

    I hope our small daughter is interested to participate together with me in the game jam. Should be very nice teaming up with her. I am sure our small game will not be a winner but we will learn a lot about construct 3.

    Chris

    MPPlantOfficial,

    To be honest, I regret that second sentence because it was not really what I meant.

    I can find myself completely in what you wrote in your last reply. Your choice of words, was much better than mine. I appreciate your remark and want to apologize for the very negative meaning I gave on that sentence.

    It was my mistake.

    Chris

    Havok,

    I could not have written it better. There is a lot of truth in what you wrote. There should be a monthly subscription available for everyone and when I remember correctly, that is exactly what Tom or Ashley wrote here on the forum, I think early April.

    I do not have anything against your poll, on the contrary. However, I ask myself, will Scirra take the outcome into consideration?.

    I agree with you that the present situation fragments a very strong community between a willing and no subscription camp. It should not be that way because it is counter-productive for Scirra. I agree that when it keeps it this way, there will be people feeling left behind and moving to other game development tools. People leaving because feeling left behind or being "trashed" must be avoided at all cost. On this moment I am sure Scirra's competition is laughing because users are leaving.

    If I did own Scirra, I tell you honestly, I would be worried and concerned very much. Despite I am pro subscription, I also want to warn Scirra to look into the present situation very carefully. They put themselves in a very vulnerable position from the first moment they announced C3. And honestly, I have no idea how I should have done that if I was in their shoes. I urge them to listen to every noise in their very nice community, especially to the people who are seriously (without bashing) against the subscription model. You and me are in a very worrying minority in your poll. From a business point of view, the results of your poll should be taken into very serious consideration. I want to be honest with you, I never expected the results for our categorie in your poll so low. If that represent the reality, it doesn't look good.

    However, there can be light on the horizon. When they release the new subscription model, they can be forced to review their subscription model to adapt it to the reality. Like we already found out with political polls, they can be misleading. We will shortly after the release find out how the new subscription model works out.

    I believe strongly in Construct 3 future and from my point of view, see many exciting ways C3 will develop. That is why I installed Google Chrome (which I completely dislike because of privacy reasons) and run C3 in it on the desktop. However, since installing, Google Chrome clashes regularly with MalwareBytes which I trust to protect my laptop. I fear the day will come Malwarebytes blocks Construct 3 when it calls too much "home". I think that is also something Scirra should take in serious consideration. To give an example, Skype Phone connections are regularly blocked because it try to collect personal information and sent it out. Even collecting how much a user opens a website and which website are visited, can trigger blockings by software like MalwareBytes.

    So, yes, I am afraid that Scirra is taking enormious risks. However that can work two ways. As long as they learn from the outcome, they and we will be fine. Sometimes a hard lesson is necessary to be succesfull in business.

    LIke you I will make my new game in Construct 3, once I can have the full version available. What we have now in the beta, does not cover my needs. If our small daughter of 8 continues to show her interest in game development, I will buy even a licence for her too.

    I do believe the future is shining bright for Scirra and Construct after the present "wild" ride!

    wizaerd,

    That is your viewpoint, which is also as much valid as eveybody else's. I also would gladly pay if Construct 3 cost a few hundreds of dollars. But a misconception by computer software is that they "own" their software they buy. Mostly a licence only give you the "right" to use the software which is installed on your computer. However, I got your point and that from others: what if Scirra goes out of business which is very unlikely but can happen? Those concerns are very much valid, but sometimes we have to take risks to achieve a great goal.

    Only the future will tell but about one thing I am sure, Scirra will adapt to make their own "baby" the best! They did it in the past and they will do it in the future. Like myself, they are very flexible and can see already far in the future.

    Despite the noise now, they will win, our favourite game development tool Construct will also win and we as their users, will also win!

    Believe me, these are very exciting times, both for Scirra and us. We are all on the edge of exploring a new galaxy!!!

    Wow... "we boldly go where nobody else has gone before" (from the famous Enterprise captain James T. Kirk).!!! Beam me up, Scotty!

    Thank you both for sharing your thoughts.

    Chris

    I thought that I have read somewhere on the forum, that it applies to all users, but I admit, I can be wrong.

    When creating and developing a game, can easily take up several months to even more than a year if the developer have another daytime job. Up until now, I wrote small games for our little daughter. However since quit a while now, I am making plans to create an adventure game with puzzles, mazes and pitfalls. I am sure that I will use more than a year to finish my dream project.

    In my opinion, the yearly subscription model is fairly priced. However, I will respect other opinions who do not agree with mine.

    winkr7

    That is the good spirit. I also will pay gladly the yearly subscription fee. Ashley mentioned very good reasons why the "one time payment" model didn't work and how the new subscription give Scirra better revenue to keep up working on adding more exciting features.

    I preferred the new subscription model from the very beginning, because in my humble opinion, it will secure the future development of our favourite game development tool.

    And believe me, we will see more nice features added in the future. I also expect much of the rewrite of the new runtime.

    In case you write your own software (like I do), or sell your own created games, do you sell lifetime licences which gives you one time payments but you have to maintain and keep updating regularly? I am sure you do not, just like myself because you will find yourself quickly without enough income to even update your software.

    Only the sun comes up for free, but even with the Sun, you cannot enjoy sunshine every day.

    Sadly this kind of conversations keep showing up. I do not understand all the negativity around the subscription model.

    I boringly see repeating again and again, day after day, hour after hour the messages how much people dislike the subscription model.

    I tell you, most of those complainers and moaners want it all for free.

    They keep repeating time and again, that they do not like the yearly subscription. Some of them want a monthly subscription.

    If instead of moaning and complaining, take a look at the pricing thread started by Tom, they would easily find out that there is a monthly subscription for a very fair price.

    Monthly subscription cost a little less than 13 USD and can be cancelled any time. When you finish your project and cancel your monthly subscription, just move your project to your local hard disk space. It counts for a yearly subscription too. It even solves the problem from people thinking their projects are taking hostage by Scirra.

    It keeps surprising me how small people can think and how much afraid people are when things change.

    So what is the problem?

    On this moment I am following a spaceshooter tutorial and create it first in Construct 2 when that is finished I will create the same spaceshooter in Construct 3. Just to compare the two.

    I already tried things out in Construct 3 and I like what I see, despite a few bugs I came accross.

    I also switched off the internet modem while working with Construct 3. I did not see any difference. In fact this was my main concern because when I am in Botswana, it is possible to have no internet for 2 or 3 days.

    I am satisfied with Construct 3 while I agree there are many improvements and new features possible in the future. I am sure over the coming year or so, we will see many new feautures added.

    I never believed the hostage/locking out stories flying around here. They found their source from the unclear communication in the past before the beta was released. However the Scirra team made it clear, that taking hostage/locking you out is never going to be happen.

    The first year subscription is 50% for license holders, after that it will be 99 USD for one year. If you divide that by 12 months, you come on something more than 8 USD a month. If I understand correctly there will even be a monthly subscription costing 12,99 USD. I think the subscription model covers everybodies needs.

    Threads like this, changing the subscription model, or calling for a complete Construct 2 boycot are very much pointless and a waste of time. I for instance, will buy a subscription from the moment it becomes available.

    There is so much positivity here on the forum towards Construct 3. People creating excellent tutorials which we can follow. I do believe when you create a good game, you can earn money using Construct 3!

    You only need the right spirit and attitude.

    Chris

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  • Hi again,

    I thought Construct 2 was unpinned from the taskbar. Because there are many applications on that taskbar, I moved to the other section. I found Construct 2 icon again. When I placed my mouse over it, there where a lot of my project versions.

    So it is probably my mistake.

    Now when I startup Construct 2 again and run it, it behave normal again.

    Chris

  • Hi all,

    I have an annoying Construct 2 behaviour.

    I just updated to version 244 for Windows 64 bit.

    I choosed a few times "run" to test my project at runtime and everything was fine.

    However after adding some conditions to my project, now I can choose "Run" and then Construct 2 quits unexpectedly without saving or asking to save the project.

    I thought it was my mistake. To make sure I started Constlruct 2 again with a brand new empty project. I choosed "Run" again and Construct 2 keeps quitting unexpectedly.

    Do you know if this is a bug or is it my doing?

    Thank you very much for your efforts to help me.

    Chris

  • Dear Lucky,

    Thank you very much for the new update and efforts on your exciting tutorial.

    This weekend is a long weekend and I will try out your tutorial. Will give you feedback once I completed it.

    Have a nice day and all the best.

    Chris

  • Hello Lucky,

    Thank you very much for your nice tutorial on creating mazes in Construct 3. I am gonna take a look now at your tutorial which is just great!

    I will give you my thoughts when I saw it.

    Very nice work Lucky. Keep up the good work.

    Chris

  • Hello Lucky,

    Thank you very much for the maze you created which randomly change. That is exactly what I was looking for.

    Some mazes will be static, the other will change every time a player visit that particular level.

    I am looking forward very much to see your tutorial on this.

    Do not worry between the words "Maze" and "Labyrinth", what you showed is what I mean with both words. My native language is also not English, so sometimes I do mix up words.

    Your efforts to write this tutorial are very much appreciated.

    Have a very nice day.

    Chris

  • Thank you very much Lucky. Looking forward to your new maze tutorial very much.

    Also our small daughter will look forward to find her way through the labyrinth. She likes playing too much but she is only 8.

    Have a nice day.

    Chris