Ashley's Forum Posts

  • HTML5 canvas doesn't have shaders, anyway.

  • (& is the correct syntax for string concatenation)

    That's a bug in the HTML5 exporter, it's fixed in the next build.

  • No, that code doesn't really make sense...! Looks like you pasted a random part of the runtime engine in to a condition routine!

  • There are no easy answers to those questions. We're proposing a startup business. Startups always involve an element of risk for everybody.

    All I can say is I think we have the capacity to build something really great. Sure, 0.x was a bit of a disaster - but we know our mistakes, and know how to avoid them. You can support us through what will probably be a crazy few months where we try to build something resembling a business from the ground up out of nothing. Or you can just sit back and wait and see. If you asked me I'd say we need all the help we can get, but it's your choice! Jump in, or take a back seat and see what happens.

  • Let's not turn this in to a GM vs. Construct debate, it's besides the point and those arguments never go anywhere anyway.

    how else will they get ?599 from businesses?

    We won't actually be offering that license at first, only the early adopter licenses. I'm not expecting to sell any of them until we've proven C2's worth as a mature and well-established tool.

    [quote:184b68g9]However, it would nice to feel more certain C2 will not be C1 all over again

    It ultimately is a promise, but I think by trying C2 you should be able to find it's already a lot more reliable. It's up to us to build a rock-solid program to prove that, and we think we can really deliver. We've taken significant steps to improve it, some of which were detailed in the new features thread, such as checked builds (which are already making a big difference).

  • You can't remove from the ACE table without breaking caps - this is a design flaw in 0.x that's been corrected in C2 (your ACE table can be in any order and you can mark obsolete ACEs as deprecated, so they still work in old projects but can't be chosen through the UI). R0J0's workaround is the best you can do. You shouldn't change it though, 0.x uses the ACE table indexes to reference everything.

  • Thanks, fixed that in the next build. (We'll get something better for tracking bugs up soon)

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  • The Construct 2 SourceForge page has been shut down at our request. We'll be open-sourcing components (like the HTML5 exporter) in the near future.

  • We aim to open early adopter licenses ASAP.

    If you think Game Maker is better than Construct, I don't really have anything to say. You're welcome to use it. We think Construct 2 is better, that's all. Each to their own. GM also appears to be primarily a scripting tool, it doesn't appear many people use the event system. Construct 2 is entirely an event based system.

  • Yep, that's all.

  • buddy40 - I think Gullanian made a post about that - it's something we'll try to work out, it's not something we immediately need to worry about (at least 2 years away before any second purchases). It's a good idea though.

  • Yes, there are no plans to ever close source 0.x.

  • I don't think that analogy works - you can continue using the software after your updates expire. Magazines don't really provide continued utility and value after the first time you've read them.

    IMO it's the same both ways: you either pay for new features when a new major version comes out (traditional software), or you pay for new features by getting a new license when your updates expire (what we propose). Or, you do neither in both cases, and simply can continue to use some old software. Another benefit of our way is you don't have to sit around waiting for major releases - it's up to you when and if you renew.

    We're well aware C2 isn't quite there yet - if we could snap our fingers and have a huge piece of software done instantly, we would, but it's a very long and complex process. The alpha licenses are significantly marked down to reflect the limited functionality. I also think they provide a very good deal - especially the 10 year early-adopter license - because if you agree we'll have a mature program and several exporters well within that time, you get all that for a very low price, and for a long time. (If you wait, you might miss out on the deal.)

  • chrisbrobs, cool game! I think you can just upload all the files to dropbox though, and people can play it directly in their browser without downloading/having to have WinRAR. That's what other people seem to have done, anyway.

  • Can you make a .capx with the exact cases that don't work and send it to me? Thanks.